Quote Originally Posted by Saraphin View Post
i think the only thing i don't care for in this is the "Arise" timer, I think a 3-4 min cool down would be better.
Comparing it to other skills in the game, and with bene having its cast time shortened, I think the magic number for arise is 7 minutes, exactly the same as hallowed ground, thats gives you one use per fight, two if you are lucky. Arise is esstentially a do-over, making it as though you never died (DPS loss aside), and that is too powerful to be casting more than twice per fight.