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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 5,763
    08-22-2013, 08:02 PM Go to last post
  1. FFXIV and Job Identity

    About myself I was a long-time subscriber of Final Fantasy XIV. I had been almost continuously subscribed from the launch of A Realm Reborn to the...

    Started by ETermin‎, Yesterday 01:59 AM
    4 Pages
    1 2 3 ... 4
    battle classes, complexity, job identity, rework ideas, simple 1 Deleted Post(s)
    • Replies: 30
    • Views: 626
    Today, 06:37 PM Go to last post
  2. Compact skills similar to PvP

    Please make this an option so ppl can save space on their hotbar and have easier times with rotations, having 2-3 separate 1-2-3 combos is 6-9 keys...

    Started by RidZz‎, 05-27-2024 07:15 AM
    6 Pages
    1 2 3 ... 6
    casual
    • Replies: 59
    • Views: 4,334
    03-07-2025, 06:33 PM Go to last post
  3. Flip and Add Math

    I wish all the DoTs could be flipped to have duration first and then potency with a math-handled addendum. This would make it so players wouldn't...

    Started by Karishi‎, 03-01-2025 12:18 PM
    tool tips
    • Replies: 3
    • Views: 355
    03-03-2025, 04:21 PM Go to last post
  4. can we get "hot" gear again please.., this is a FANTASY game after all

    all new viera caster gear pieces have flat butts & chests.., wtf is going on? (well, we know the issue.. , just hope Yoshi & SE realise the BS with...

    Started by Shiroe‎, 07-03-2024 07:52 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 3,089
    02-11-2025, 06:53 AM Go to last post
  5. Next "Companion"

    I've already capped out my chocobo companion, I would really like to start leveling another companion on my character. What about... MOOGLE...

    Started by Veritas-Ancora‎, 01-25-2025 11:53 AM
    • Replies: 1
    • Views: 372
    01-25-2025, 11:54 AM Go to last post
  6. Allow the queuing of Sprint and Tinctures

    Animation lock being reduced for Tinctures was a welcome change but it's still frustrating that Tinctures and Sprint don't reliably go off when...

    Started by nguyentri11‎, 01-25-2025 03:48 AM
    • Replies: 0
    • Views: 283
    01-25-2025, 03:48 AM Go to last post
  7. Different approach on balancing encounter and jobs

    I believe that balancing jobs around rDPS is missing a huge point on how utility makes some jobs viable more than others.. limiting damage for jobs...

    Started by BabyYoda‎, 10-05-2024 06:36 PM
    • Replies: 4
    • Views: 885
    01-11-2025, 11:30 PM Go to last post
  8. Pirate Job suggestion

    A Pirate based Job is something I've been longing to see for years, but I don't know if I ever made a thread suggesting it like when I suggested...

    Started by MeteorMachinist‎, 01-10-2025 06:50 AM
    • Replies: 2
    • Views: 422
    01-11-2025, 07:13 AM Go to last post
  9. Please add the ability to reduce job levels in amounts of 10 + lock.

    A number of jobs in the game have their animations replaced with inferior/less fun versions at higher levels. Please add the ability to lower the...

    Started by Zofian‎, 12-01-2024 01:45 PM
    • Replies: 2
    • Views: 559
    12-09-2024, 12:17 AM Go to last post
  10. Timer Mechanics on Jobs

    BLM's AF/UB, Healer/BRD/SAM/BLM DOTs, WAR's surging tempest, and RPR's death's design. MCH's Bioblaster also kinda falls under this now but it's...

    Started by Azurarok‎, 08-07-2024 01:52 PM
    • Replies: 4
    • Views: 772
    12-09-2024, 12:13 AM Go to last post
  11. Make Bozja a part of the Trust System I beg you

    It's so old now, no one who knows how to do it does it seriously to help newer people thus newer players will never learn how to do it themselves,...

    Started by Selvokaz‎, 07-27-2024 12:13 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,374
    12-08-2024, 07:40 AM Go to last post
  12. [Shower Thought] Cross Job System reborn

    Since we still don’t know what scope the job changes will be, I’ve been coming up with my fun little idea on how cross job skillsets could work in...

    Started by Shikiseki‎, 10-06-2024 09:55 AM
    • Replies: 2
    • Views: 703
    10-14-2024, 07:56 PM Go to last post
  13. Potency boost for Trust/Duty Support NPCs

    DPS role queue time for dungeons and raids is getting worse due to the new addition of 2 more DPS jobs in the game. Can we have more reasonable...

    Started by lilmoon‎, 07-12-2024 03:19 AM
    turst duty support
    • Replies: 9
    • Views: 1,598
    10-13-2024, 10:02 PM Go to last post
  14. Dodge Chance

    I find I am having trouble locating any official data on this: Does anyone know if dodge chance (like a chance to fully avoid damage from an auto...

    Started by Datadas‎, 09-30-2024 04:36 PM
    • Replies: 3
    • Views: 556
    10-02-2024, 08:25 AM Go to last post
  15. Should Skill Speed and Spell Speed still exist?

    First time poster. There’s been a few posts over the years about sub-stat changes. I wanted to check the community’s vibe on two: skill speed and...

    Started by Spectre_Shadow‎, 09-12-2024 09:27 AM
    2 Pages
    1 2
    #dps, #healer, #materia, #substats, #tanks
    • Replies: 16
    • Views: 1,525
    09-30-2024, 04:19 PM Go to last post
  16. 10k Universal MP Is Boring.

    Every class having exactly 10k MP and standardized costs for spending it removes complexity and does nothing but contribute to the dumbing-down of...

    Started by Rydia_Misuto‎, 09-13-2024 09:58 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,611
    09-19-2024, 01:36 AM Go to last post
  17. Tanks need to be made more like tanks than DPS with high Defense.

    This Dawntrail story just reached the most ignominious end for me in a way that was more or less just long coming. The final battle, the whole...

    Started by RennyNanaya‎, 08-23-2024 02:33 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 2,476
    09-17-2024, 05:12 PM Go to last post
  18. Skill Descriptions Suck And Should Be Better

    The template for skill descriptions being a choose-your-own-adventure book is terrible and is pointlessly tedious. "Can only be used when Ready"...

    Started by Rydia_Misuto‎, 09-13-2024 09:46 PM
    • Replies: 6
    • Views: 652
    09-14-2024, 12:53 PM Go to last post
  19. Abilities locked behind 120s buffs

    Although I understand there is a nice intent to make sure people push the buff buttons, now that they gate 600+ potencies spells on several jobs, I...

    Started by Karshan‎, 08-02-2024 06:55 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,645
    08-31-2024, 10:02 PM Go to last post
  20. Buff Caps and Jobs

    Hello, This is my first time posting here but I wanted to bring this up in a platform that hopefully either gains traction or visibility to the dev...

    Started by Repu‎, 08-21-2024 11:56 PM
    • Replies: 0
    • Views: 478
    08-21-2024, 11:56 PM Go to last post

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