Page 222 of 356 FirstFirst ... 122 172 212 220 221 222 223 224 232 272 322 ... LastLast
Results 2,211 to 2,220 of 3553
  1. #2211
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    I wouldn't mind if they took Divine Seal back. Like, at all. Synastry had a unique additional effect (give that back, too) and SCH already has both Fey Illumination and Dissipation so it's not like they were crippled without healing potency buffs or anything.

    I wonder if the plan is to have bosses spam more AoE and make divine seal and bigger heals more valuable, maybe?
    (2)

  2. #2212
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ghishlain View Post
    I know not a dev response but my thought process is basically MP sustain for healing and DPS. Assize @ 60s, Lucid Dreaming @ 90s, Thin Air @ 120s, and Freecure procs (which are not only infinitely MP efficient but will also generate Lillies for the WHM). Getting a 10% reduction to Assize's recast would mean you get to use it more often than Aetherflow (arguably - since they have Quicken Aetherflow but even that's a low proc chance).

    I have no idea how the fights will be designed but at a lark the MP kit for WHM is shaping up to the best of the three healers if current tooltips are to remain. Time will tell if that remains true or not.
    Not really. I only blow Assize on cooldown now because I'm overgeared and never need it for healing anyway. With Omega prog, you will want to keep Assize for a quick aoe heal, meaning any cooldown reduction becomes meaningless if you've already planned ahead you want Assize up for a certain mechanic. That's the fundamental issue with a lot of these changes. The devs seem to think we play reactionary when we're playing preemptively.
    (7)

  3. #2213
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zhexos View Post
    Greetings!

    First off, thank you all for the continued feedback regarding the upcoming changes to white mage in Patch 4.0. We've been reading through it all and sharing it with the team. -snip-
    Thanks for listening. I'm really hoping you guys and gals pull through for release or failing that, soon after.
    (7)

  4. #2214
    Player
    Rikku1987's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Miqo Te
    World
    Ragnarok
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Saraphin View Post
    Well, on Ultros (and a few others have said here) WHMs are already getting kicked from things like Weeping City and Dun Scaithe. what we want is to not be afraid of even being kicked from The 24 man raid, which is looking more and more like it might happen.

    And Ex Primals could be considered "raids", not Savage raid levels but 8 man raids of sorts.
    To be fair i've never seen any WHMs being kicked in HW no matter what content, 24man casual, primal or savage.
    Ppl might not be happy to see WHMs especially if you have no AST (cards <3) and in SB it might be even worse cause of SCHs "mini"-litany (WHM should get it and not a SCH with overpowered fairy)... but i play quite alot and i've never seen anyone kicking a WHM just because he's a WHM.

    There'll always be a best setup and no way to perfectly balance everything, META mindset is bad and players can deal with it.. but to kick "wrong" classes is absolutely disgusting.
    Glad its no issue on EU
    (6)

  5. #2215
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80

    WHM has an AOE mitigation gap in a vacuum, but in the real Ezorea though...

    "WHM need more direct damage reducing utilities! (like Fey Covenant or Bole, etc)...."

    Why?.... Is there any AOE damaging mechanic in game that WHM can't handle with a co-healer? Or is there an AOE mech that an AST/SCH can handle but both WHM/SCH and WHM/AST can not handle (or the latter two comps struggles with in comparison)?

    If you can think of an AOE dmg mech that puts WHM WITH IT'S CO-HEALER at a disadvantage to that of AST/SCH. List it for our betterment....

    Then of course I'll attempt to break the mech down with actual game data (parses, videos, potencies, etc) to demonstrate why you're misinformed.





    There is no AOE dmg in game a WHM (with it's co-healer) struggles to effectively mitigate. So giving WHM another direct dmg utility (on top of eye 4 eye) would not be filling a gap (we'd appreciate it for sure but we're not in NEED). WHM (with it's co-healer) has no AOE dmg mitigation issues--retroactive mitigation (aka HEALING) is still mitigation.

    (The only kind of AOE damaging mech that would put WHM at a disadvantage would be a mech that required both healer to directly reduce the incoming dmg ON TOP OF PARTY MITIGATION [storm's path, delirium/dragon kick, Redmind, etc]....and that kind of mech isn't in this game so....)





    P.S. for the trolls: if this is making less and less sense to you maybe it's because this is going more and more over your head
    (6)

  6. #2216
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Rikku1987 View Post
    To be fair i've never seen any WHMs being kicked in HW no matter what content, 24man casual, primal or savage.
    Ppl might not be happy to see WHMs especially if you have no AST (cards <3) and in SB it might be even worse cause of SCHs "mini"-litany (WHM should get it and not a SCH with overpowered fairy)... but i play quite alot and i've never seen anyone kicking a WHM just because he's a WHM.

    There'll always be a best setup and no way to perfectly balance everything, META mindset is bad and players can deal with it.. but to kick "wrong" classes is absolutely disgusting.
    Glad its no issue on EU
    Anyone who says the fairy is overpowered doesn't actually use it. It frequently has positioning concerns due to the short range on most of its actions, its abilities all have long cooldowns (120 seconds for both illumination and covenant), it's extremely slow to actually apply its buffs (whispering dawn can take as much as 5-6 seconds before it is actually applied once the order goes out), it is incapable of doing anything while moving, and it's difficult to get it to keep focus on a priority target if other party members are taking damage. It's an extremely useful tool and it's a really fun class mechanic to be able to play with, but it's largely there to cover abilities the SCH itself does not have. Embrace is effectively a double-strength regen for free, this is true (300 potency vs regen's 150, same rate of "tick" every 3 seconds assuming no other fairy activity), and it is also a fantastic way to split enmity for the SCH, but it isn't a make-or-break deal. No one actually says "we need a SCH for double-strength regen effect".

    It does have party synergy, though, either among healers (both gain the benefits of Eos's divine seal effect) or DPS (Selene's buff), and while both party buffs are useful, neither are actually very notable.
    (2)
    Last edited by LegoTechnic; 06-07-2017 at 05:19 AM.

  7. #2217
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Just putting this out here, since the word META has quickly became a buzzword that everyone throws out without any thought.

    Something being Meta, and something being raid relevant are two completely different things. Right now, from what we currently know, WHM isn't very raid relevant. It offers no utility and no synergy with any other jobs. On top of that, it's new heals are behind a RNG gate and even then it's tied to two of the most basic heals that WHMs in particular strive to cast less because of their very strong OGCD heals. This new system not only forces you to cast Cure/II, but it also forces you to use your OGCDs LESS in order to benefit from the lily CD reduction.
    (16)

  8. #2218
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    *Double posting because I'm on mobile

    No one serious about raiding is going to take a healer who's power in healing is tied to RNG, on top of not offering any useful tools to the raid. It's not about WHM being the "best" for a group. It's just not competitive in any way. There's nothing a WHM offers that will turn players heads and make them go "wow, I want that power in my raid team!".

    And we haven't even got into the system not being fun in the slightest. That's an entirely different issue.
    (13)

  9. #2219
    Player
    MsTanya's Avatar
    Join Date
    Jun 2017
    Posts
    100
    Character
    Tanya Fierlaine
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Just to add on, the potency may read 300 but its really not, a single embrace cast is 2800 ish at max gear a single whm regen tick is 2100 ish give or take 100 in either direction due to how this games healing formulas work. So its not quite twice as potent at all. If it were potency for potency it would be doing more like 4100 per embrace, the equivalent of the base heal on an adlo.
    (1)
    Last edited by MsTanya; 06-07-2017 at 05:22 AM.

  10. #2220
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    Not really. I only blow Assize on cooldown now because I'm overgeared and never need it for healing anyway. With Omega prog, you will want to keep Assize for a quick aoe heal, meaning any cooldown reduction becomes meaningless if you've already planned ahead you want Assize up for a certain mechanic. That's the fundamental issue with a lot of these changes. The devs seem to think we play reactionary when we're playing preemptively.
    I would make the argument that a WHM could have the foresight and if they understand the fight well enough and can see how it's evolving and make the appropriate changes to their rotation. IE, using Assize on an earlier raid buster then use Medica on the following one or using Tetra on an earlier tank buster and have Cure II primed for the following one, etc etc.

    I will agree that Assize is slightly different as it doubles as a DPS ability too and you would want to attempt to save it for additional add damage if it's coming up.

    Even without Assize being on a shorter cooldown I'd still argue that WHM's MP feels more sustainable than the others due to the changes to the DPS (more single target direct damage spells, hurting SCH the most) and the adjustments to LA and Aetherflow. If AST starts to use Ewer more often it means their DPS utility via Balance is reduced to compensate.
    (0)

Page 222 of 356 FirstFirst ... 122 172 212 220 221 222 223 224 232 272 322 ... LastLast