Yoshi P confirmed this morning that Cure II will proc a lily 100% of the time. This is a step in the right direction. Thanks for listening to the community's feedback, SE.
Yoshi P confirmed this morning that Cure II will proc a lily 100% of the time. This is a step in the right direction. Thanks for listening to the community's feedback, SE.



I believe it was a verbal confirmation in this livestream with YoshiP appearing alongside some famous game streamers: http://live.nicovideo.jp/watch/lv299060006
(Unfortunately I am unable to watch it at work to confirm. The Japanese forum post linked before says the same thing though.)
Yeah. Apparently there are other changes too, but he hasn't said anything more than the cure II info.I believe it was a verbal confirmation in this livestream with YoshiP appearing alongside some famous game streamers: http://live.nicovideo.jp/watch/lv299060006
(Unfortunately I am unable to watch it at work to confirm. The Japanese forum post linked before says the same thing though.)




Hate to be a pessimist but what does that actually improve about the system? I get my worse spear cards that only work on certain abilities more often now?
At least now you can somewhat plan around it and it's not 100% RNG. Still not great, but it goes towards fixing one of the several issues.

Planning around it means maximizing crit, which isn't really bad but WHM was one of the few jobs where secondary stats were all relatively even in benefit thus a player could mix and match or optimize for any of them. I'm going to miss spell speed, and had hoped that the secondaries would be brought in line with each other rather than pushing for crit more and more.
Edit: misread a crit proc in there somehow haha. Cure II with 100% to get a lily is better than I had thought but still can be an iffy mechanic. Cure II is meant for healing a lot of damage in a little amount of time, it's not very mana efficient. And the reward still seems underwhelming.
Last edited by Reivya; 06-06-2017 at 12:47 AM.


Reward is still underwhelming, Yeah it's more "reliable" but it's still wholly antithetical to WHM gameplay. If you want to use Benison, you still have to throw out a potentially useless Cure 2 before casting it.
It is a very perplexing design decision.


Well at least it's easier to plan having to Cure II before a tank burster than, spamming cure until i get a lillie and then not using a cooldown to be able to use Benison
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