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Forum Top: Dungeons

  1. Sticky Thread Sticky: Welcome to Forum: Dungeons!

    The purpose of this forum is for players to discuss various topics on dungeons in FINAL FANTASY XIV with other players. Please take time to read...

    Started by Gildrein‎, 08-21-2013 03:05 PM
    • Replies: 0
    • Views: 12,173
    08-21-2013, 03:05 PM Go to last post
  1. Dungeon damage has become laughable.

    Lately I've just been standing in enemy AOEs any time if it would cause a loss of uptime to run out of them. Laughing as maybe the avoidable aoes do...

    Started by SalamanderIX‎, 04-07-2026 02:17 PM
    • Replies: 4
    • Views: 449
    04-15-2026, 05:41 PM Go to last post
  2. Deep Dungeon Roulette

    I feel this has likely been said a million times before, but I truly feel it's time to add a deep dungeon roulette to the game. Palace of the Dead...

    Started by Reptiletc‎, 04-12-2026 03:59 AM
    deep dungeon, dungeons, palace of the dead, pilgrim's traverse, roulette
    • Replies: 2
    • Views: 225
    04-15-2026, 05:18 PM Go to last post
  3. YPYT is griefing. Tank role is not "puller" role

    This is just a FYI, but tanking does not mean you are the only one allowed to pull mobs in a dungeon. The game is designed to stop you from pulling...

    Started by Zolvolt‎, 10-22-2022 06:18 AM
    28 Pages
    1 2 3 ... 28
    1 Deleted Post(s)
    • Replies: 278
    • Views: 74,931
    04-15-2026, 02:01 PM Go to last post
  4. Make dungeons fun again

    I started Endwalker and found the Dungeons have become "Dance Dance Revolution" where you have to learn a dance routine to progress. Even with NPCs...

    Started by xdandeman‎, 03-27-2026 10:05 PM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 14
    • Views: 967
    04-11-2026, 12:29 AM Go to last post
  5. The MSQ should be optional content! Make dungeons / raids standalone!

    The biggest issue with FF14 as a MMORPG is its big relation between the story and general content. The story itself sadly doesn´t offer much...

    Started by ssunny2008‎, 02-07-2026 05:00 PM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 3,174
    03-29-2026, 06:45 PM Go to last post
  6. Can we get more than 2 saves for Deep Dungeon?

    Two saves is far too restricting. I have one save that I have with friends, and then a single other save that I can use for my solo run. If...

    Started by Boyzby‎, 09-03-2025 07:13 AM
    • Replies: 2
    • Views: 567
    03-29-2026, 09:12 AM Go to last post
  7. Another Merchant's Tale

    Please add incentives for people to play this content, it is near impossible to find people to play this with after less than 20 days of it being...

    Started by sforzacio‎, 03-20-2026 12:39 PM
    • Replies: 7
    • Views: 684
    03-27-2026, 01:17 PM Go to last post
  8. Fix the itemlvl-sync!

    Getting sync´d down is in the worst state it has ever been right now. Playing any dungeon out of 100 lasts in speedruns where poeple can´t even...

    Started by ssunny2008‎, 02-07-2026 04:37 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,423
    03-23-2026, 11:18 AM Go to last post
  9. Deep Dungeon Disconnect Protection

    Deep Dungeons need to have some sort of protection for when the servers are bugging out beyond what's already there. It's great that a disconnect...

    Started by royalenigma‎, 03-22-2026 09:45 AM
    deep dungeon, deep dungeon suggestion, discconect
    • Replies: 0
    • Views: 203
    03-22-2026, 09:45 AM Go to last post
  10. Merchant's Tale - no 12 routes mount this time??

    During all three previous variant dungeons, completing all 12 routes got you a mount. The Merchant's Tale adds not one but TWO new mounts but...

    Started by SuperIchi‎, 03-11-2026 02:44 AM
    dungeon, mount, reward, variant
    • Replies: 1
    • Views: 718
    03-15-2026, 09:40 AM Go to last post
  11. Mark Who Initiated Combat

    Imagine if you will, hypothetically speaking... You're a Mentor tanking in a disastrous Alliance Roulette, the players are bickering, blame is...

    Started by EssenceFlux‎, 03-13-2026 08:13 PM
    • Replies: 4
    • Views: 468
    03-14-2026, 02:49 AM Go to last post
  12. Criterion dungeons: Make it easier to see who has a charge of Variant Raise II

    I would like some way to make it easier to see who still has a charge left to be able to use Variant Raise II in Criterion dungeons. Unless you've...

    Started by nguyentri11‎, 03-13-2026 12:56 AM
    • Replies: 0
    • Views: 304
    03-13-2026, 12:56 AM Go to last post
  13. Mechant's Tale (Adanced) boss mechanic not scaling to group?

    So I don't know if that's a bug, but in the advanced version of a Merchant's Tale, Pari The Plenty boss (the fire carpet one) will have a mechanic...

    Started by Rhanti‎, 03-11-2026 09:28 PM
    • Replies: 2
    • Views: 447
    03-12-2026, 08:37 AM Go to last post
  14. Better Rewards

    I would like to suggest an obvious reward problem. How about you dont ask people to clear 13 paths in a variant dungeon just to be rewarded with a...

    Started by CptnRonsenburg‎, 03-11-2026 12:52 AM
    • Replies: 0
    • Views: 268
    03-11-2026, 12:52 AM Go to last post
  15. Variant, Advanced and Criterion dungeon - The Merchant's Tale

    Good time of the day to you, dear players and developers! In this post, I would like to provide feedback and express my thoughts regarding the new...

    Started by MediArgentum‎, 03-04-2026 06:17 PM
    advanced, criterion, merchant's, tale, variant
    • Replies: 9
    • Views: 2,996
    03-09-2026, 09:52 PM Go to last post
  16. Very Disappointed

    Can anyone tell me why the devs locked the new variant dungeon framers kit behind the last difficulty of variant? Thanks devs. Thank you so very...

    Started by SweetPete‎, 03-06-2026 03:00 AM
    • Replies: 3
    • Views: 690
    03-07-2026, 02:08 AM Go to last post
  17. Variant boss difficult for visual impairments

    I am visually impaired and struggle to focus my sight, usually using contrast and visual cues to navigate with my glasses. While I was playing...

    Started by SouthSeas_NPC‎, 03-05-2026 05:09 PM
    area of effect, colorblind, the merchant's tale, variant dungeon, visual disability
    • Replies: 3
    • Views: 464
    03-05-2026, 07:51 PM Go to last post
  18. It's not a Roulette if all I get is crystal tower

    Just saying. I rather wait 3x longer in que to NOT get a Crystal Tower Alliance Raid Roulette

    Started by Nikito‎, 01-29-2026 02:54 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 2,249
    02-22-2026, 04:10 AM Go to last post
  19. Change alliance-raid roulette, add Crystaltower-series to mainscenario

    Title... It´s an issue as old as the game is. First poeple abused low gear to get a Crystaltower-raid, now we talk about it as a need for the MSQ....

    Started by ssunny2008‎, 02-07-2026 04:34 PM
    • Replies: 2
    • Views: 511
    02-07-2026, 05:11 PM Go to last post
  20. Deep Dungeon pomanders on duty actions

    I'd like to suggest adding the duty action system into deep dungeons so that the player's choice of two pomanders (or magicite/protomanders/juniper...

    Started by ardeej‎, 02-06-2026 01:24 AM
    deep dungeon, deep dungeon suggestion, duty action
    • Replies: 0
    • Views: 345
    02-06-2026, 01:24 AM Go to last post

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