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  1. #6061
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    220
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by sindriiisgaming View Post
    then what about this? sounds like a very blatant attempt to disrupt the ques for others
    This player healer strike is nothing compared to square enix's own healer strike. They refuse to make any new jobs other than dps in the future, they say.
    2 dps expansion did the job for us, blame squex for the disruption.

    Also who cares about other people's queues? I dont care if you have to wait ten seconds longer, im not enjoying healer ao im not gonna play healer anymore. I dont owe you my time so that you can enjoy a game while im bored, and if that disrupts your precious queue (how dare) then tough shite.
    (15)

  2. #6062
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,004
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Wildheaven182 View Post
    Yeah this seems the norm and its not fun to stand around for 10 minutes while one person plays the game by themselves, forcing the rest to sit and wait for them.
    One possible way to fix it is if dungeon bosses gain a stack of a buff whenever someone is dead. The buff does absolutely nothing, but when they get 3 stacks, the boss goes berserk and gains maximum movement speed, stops doing mechanics and starts autoattacking for 300% damage.

    That way, a tank can still salvage a pull when the healer dies, but if they let everyone else die, they get punished with a much, much harder to survive fight. That should put a stop to tanks wasting 10 minutes soloing a boss from 80%.
    (9)

  3. #6063
    Player
    Ryaduera's Avatar
    Join Date
    Oct 2021
    Posts
    218
    Character
    Ryaduera Tengille
    World
    Leviathan
    Main Class
    Paladin Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    then what about this? sounds like a very blatant attempt to disrupt the ques for others
    These are two different people with two different goals. Also, the only thing that will ultimately draw the devs eye is if the number of healer players drops in general. If these people don't want to play healers in their current state, they need to... not play then in their current state.. And that will disrupt things in the long run. I'm reminded of Heavensward era tank playerbase being so small its what warranted all tanks being reworked to the way we are in our current state. I'd like to see stance dancing make a return, but as long as people are playing tanks it won't change. That's how it will go for healers, too. Only when the healer population is diminished to a small enough percentage of overall players will anything actually happen. So if healers are to be rare, you will see disrupted que times regardless of organization

    That said, reworking 4 jobs from a mechanical level without changing the current encounter design and design of past encounters is a monumental task. I wouldn't expect anything to come of this for at minimum another expansion, if anything at all.
    (4)

  4. #6064
    Player
    Local_Custard's Avatar
    Join Date
    Mar 2023
    Location
    Ul'dah
    Posts
    379
    Character
    Rhel'a Tayuun
    World
    Sargatanas
    Main Class
    Culinarian Lv 83
    Quote Originally Posted by Wildheaven182 View Post
    Yeah this seems the norm and its not fun to stand around for 10 minutes while one person plays the game by themselves, forcing the rest to sit and wait for them.
    Yeah. I at least got some tanks this expansion that had the courtesy of wiping when everyone else was dead. It is frustrating when I see the tank not only mess up as much as everyone else but be allowed to live anyways while everyone else dies. Mistakes are okay, in fact they are good for learning. However, it shouldn't be excusable for tanks being allowed to solo a boss while everyone else is on the ground. Especially when everyone else is forced to watch for the next 5 or more minutes.

    Honestly, I was very tempted to abandon the dungeon because it was just super frustrating (I decided to not leave because no one was being rude in chat or purposely killing people in the party).
    (11)
    I love the men in this game

    I finally return to the game! Current goal: getting all my jobs to 90

  5. #6065
    Player
    LyraShu's Avatar
    Join Date
    Apr 2024
    Posts
    119
    Character
    Lyra Shuu
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    then what about this? sounds like a very blatant attempt to disrupt the ques for others
    I am confused with this quote. After research, this looks like it was started with you mentioning how you saw Healers out in the field (50 of them?) and then people were mentioning what was proposed on page 1 of the strike. Again, we aren't trying to disrupt your gameplay and the mention of trusts should help alleviate that because you are able to still progress through the MSQ, just like us.
    (18)

  6. #6066
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    336
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    then what about this? sounds like a very blatant attempt to disrupt the ques for others
    No it isn't. They are deciding to play a role they might not really enjoy most of the time to help a friend, and decide against playing that role to help random people. The intent isn't to disrupt, the intent is to prioratize fun while playing a computer game. Any disruptionn is just a potential consequence which they are in no way responsible for in any way.
    (15)

  7. #6067
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Local_Custard View Post
    Yesterday the party tank (paladin) solo'd a dungeon boss because the healer died. It was a mid-expansion dawntrail dungeon. Most tanks are still too strong (I think DRK is more where the tank sustain should be). I asked the Paladin to wipe so that we could beat the boss together but they refused. Sometimes it really feels like this game was made for tanks to solo and everyone else doesn't matter.
    This is my issue with tank sustain right now, it's too strong and boss damage is too low. Tanks shouldn't be allowed to hold the party hostage for 5-10 mins while they slowly whittle down a boss from 70% to 0, especially when they can just... easily eat a stack marker without using an invuln

    Watching a tank solo a boss while everyone is dead is seriously a "Why am I even here?" moment since obviously the tank can just solo queue into a dungeon and solo it in its entirety, why would they even need the other party members except to make the clear times fasteR?
    (14)

    Watching forum drama be like

  8. #6068
    Player
    Local_Custard's Avatar
    Join Date
    Mar 2023
    Location
    Ul'dah
    Posts
    379
    Character
    Rhel'a Tayuun
    World
    Sargatanas
    Main Class
    Culinarian Lv 83
    Quote Originally Posted by Dogempire View Post
    This is my issue with tank sustain right now, it's too strong and boss damage is too low. Tanks shouldn't be allowed to hold the party hostage for 5-10 mins while they slowly whittle down a boss from 70% to 0, especially when they can just... easily eat a stack marker without using an invuln

    Watching a tank solo a boss while everyone is dead is seriously a "Why am I even here?" moment since obviously the tank can just solo queue into a dungeon and solo it in its entirety, why would they even need the other party members except to make the clear times fasteR?
    Like I said
    this game feels like it was made for tanks to solo. This might as well be a solo game if tank sustain keeps increasing.
    I play bard because I like how it has some interaction with the party (as minor as it is) and is easy to have uptime on. I like party play. It is disheartening with how eroded it is.
    (16)
    I love the men in this game

    I finally return to the game! Current goal: getting all my jobs to 90

  9. #6069
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    then what about this? sounds like a very blatant attempt to disrupt the ques for others
    What "blatant attempt to disrupt queues "? The first person you quoted is clearly stating that this is not the goal, the second person is going to group with friends or use trusts. Are you saying that in an MMO, that a person shouldn't be encouraged to group with friends? That should go over well! That hardly leads to a poor game experience for their friends, either, I would hope.

    Nor should anyone be told not to use trusts if they want to.
    (21)

  10. #6070
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Dogempire View Post
    This is my issue with tank sustain right now, it's too strong and boss damage is too low. Tanks shouldn't be allowed to hold the party hostage for 5-10 mins while they slowly whittle down a boss from 70% to 0, especially when they can just... easily eat a stack marker without using an invuln

    Watching a tank solo a boss while everyone is dead is seriously a "Why am I even here?" moment since obviously the tank can just solo queue into a dungeon and solo it in its entirety, why would they even need the other party members except to make the clear times fasteR?
    The icing on the cake is if the tank makes it seem difficult- it can be in some cases, in some cases, it isn't. It's more tedious to kill solo as a tank (if I can do it, then there's hope for anyone) , and it's definitely faster with the group up, and more fun.
    (3)

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