Yeah this seems the norm and its not fun to stand around for 10 minutes while one person plays the game by themselves, forcing the rest to sit and wait for them.Yesterday the party tank (paladin) solo'd a dungeon boss because the healer died. It was a mid-expansion dawntrail dungeon. Most tanks are still too strong (I think DRK is more where the tank sustain should be). I asked the Paladin to wipe so that we could beat the boss together but they refused. Sometimes it really feels like this game was made for tanks to solo and everyone else doesn't matter.



Yeah. I at least got some tanks this expansion that had the courtesy of wiping when everyone else was dead. It is frustrating when I see the tank not only mess up as much as everyone else but be allowed to live anyways while everyone else dies. Mistakes are okay, in fact they are good for learning. However, it shouldn't be excusable for tanks being allowed to solo a boss while everyone else is on the ground. Especially when everyone else is forced to watch for the next 5 or more minutes.
Honestly, I was very tempted to abandon the dungeon because it was just super frustrating (I decided to not leave because no one was being rude in chat or purposely killing people in the party).
I love the men in this game
I finally return to the game! Current goal: getting all my jobs to 90
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