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  1. #3701
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    980
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by CerusSerenade View Post
    Except a vast number of people are citing the healer-less dungeon clear as part of their argument, the OP included.

    You don't get to use it as part of your argument and then claim you're not when it's convenient.
    Because it is part of the argument, its just not the only point.

    For me specifically the healer-less dungeon clear isn't significant because its being done. Its been done in EW and I've made a stint there.

    No. The reason its a major pain point is because the dev team is once again ignoring the issue. They say every expansion they're going to increase the healing requirements. I don't see an increase in healing requirements in the dungeon.

    Now, you can argue its only the first dungeon and that things will get progressively harder. Which is fair. My issue with that argument is two fold:

    One I've heard it for 2 expansions and two - it hasn't come true. In EW specifically the only spike I felt was Zot. Everything else after that was easy by comparison. Even Dead Ends wasn't that bad with the two different Doom effects.

    Now perhaps this means only dungeons remain easy because the dev team can't be bothered to make them harder and leave trusts with the easy mode. But again, I've heard it before and don't buy it.

    Tl;dr the reason this whole thing is even a pain point is that we've done the song and dance of "well with these new healing abilities and buffs to tank sustain they'll finally make things hit harder" and are tired of it. We see it as nothing more than a lie to tide us over until the next patch or expansion that's "supposed to fix things" only for it to leave things as they are or make them worse.
    (22)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  2. #3702
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,232
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    The tactic of focusing on dungeons won't work. In terms of current dungeons, as in new content with appropriate gear, the meta is centered around tanks and dps. That's exactly why Xenosys party did it. It was the first thing they thought of.

    And when EW was current, it was the same. And so on.
    (4)

  3. #3703
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    No one is expecting them to make dungeons or any MSQ required content hard. Really the vast majority of disgruntled healers would be satisfied with, like, 2-3 more DPS buttons and maybe an actual rotation to use them. I really, really don't see why that is such a hot take.
    (6)

  4. #3704
    Player
    Kazmarek's Avatar
    Join Date
    Apr 2024
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Cinnamon Maruhira
    World
    Famfrit
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    I never requested respect. Why do you constantly make things up? Can you show me where in the post I asked? You can't because it's not there. You can take it or leave it. I am campaigning for the nerfing of tank sustain where it is appropriate to prevent soloing bosses of any group level content.

    The fact it reinforces healer identity is an added bonus.
    I mean. Usually whenever you're making suggestions, it's implied that you're asking people to hear you out and respect what you're saying. So I mean. If you want to get disrespected, that's on you. Just don't be weird to people who rightfully clown on you because, apparently, you don't even respect yourself.
    (0)

  5. #3705
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by aiqa View Post
    I don't care if someone is so set in their ways they believe a strike is only strike if it follows a framework that is used for union strikes at a job. I already knew many people are not overly smart, I didn't need to be made aware of that.

    But it's not all bad. It provided me a few moments of fun imagining how people like that would respond to a hunger strike "but... but... company... work... union... and you still drink water!... wait a minute! this isn't a real strike!".
    hunger strike would only work in extreme politcal instances where its against the government and extremly public, where the threat of your death is meant to be a mark against them.

    hunger striking against your workplace wouldnt amount to anything as your workplace wouldnt ive a shit, fire you anyways, and hire someone else. unlessssss, its uinionized and scabs are demonized. Time and Place

    there would not be enough healers "striking" in game for any signifiant push, i will literally swith to healer for a faster queue through msq if im impeeded at all. There are alternatives to leveling that arnt dungeons, extreme and savage release will be , maybe, the only place where the impact might matter but anyone in a guild/static will have healers ready to progress anywhere

    a public traded company whos only goal is to increase market share and capital earnings, if neither of these are really affected, who gives a shit.
    (3)

  6. #3706
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Quote Originally Posted by LalaLumi View Post
    I've been saying for years that healers have been in a really bad spot, and this isn't unique to dungeons and casual content either. Even in savage+ content, healing is ultimately boiled down to just allocating your long cooldowns at set intervals, pressing an AoE heal once every 45-60 seconds, and going back to smashing your DPS spell. The only time healing in this game is fun is during week 1 when there are no guides available, and everyone is running around lost and clueless. I feel so alive then. People stepping in DoT puddles, not knowing what to mit, etc. By week 5 or 6, though, all this life is gone as YT channels are flooded with visual guides on how to do everything flawlessly, and you, as a healer, are relegated back to your corner of the arena where you're essentially just an anti-raidwide mechanism that interacts with the battlefield once every 45-60 seconds.

    The part about this that irks me, however, and I'm sure I'm going to start an armageddon with this one, is why in the bloody hell the #1 solution to the problem is to give healers MORE dps spells. Like...excuse me? With respect, I think we are missing the entire point here. Dopamine and serotonin (aka: the happy brain chemicals) are released from healers when they make the blue or green HP bars go up - not from making the red bars go down. I understand the sentiment of wanting to "give healers something to do during downtime", but the entire point is that there shouldn't be that much downtime for healers to begin with. Why am I spending 95% of my playtime doing DPS as a healer? Can we just take a minute, also, to realize this isn't hyperbole? Regardless of how "engaging" the DPS application is, it shouldn't be that high on any planet whatsoever, and it's appalling to me that the mainstream solution is to push healers even further in the direction they're already headed because the idea of healers actually interacting with their respective healing kits is so foreign of a concept. We should be advocating for more opportunities and class reforms that not only force, but actively incentivize the frequent, meaningful integration of our entire roster of healing abilities. And before someone starts typing up a novel on what it means to be a good healer in FFXIV - I know. I'm intimately familiar with the concept that healers are also responsible for doing DPS. I'm not advocating for the removal of their DPS contribution nor a cure spamming, heal-only playstyle, so let's not jump the gun and go to extremes. But can we not aim for a more proportionate, sensical distribution whereby I need to engage with my healing tools more than once every 45-60 seconds? I'd be content with a 60-40 or even 70-30 split (in favor of doing damage) at this point rather than the 95-5 split we have now.

    This right here is is what I been saying!!!!
    (3)
    #FFXIVHEALERSTRIKE

  7. #3707
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kazmarek View Post
    I'm not saying if you don't like it, just leave. I'm saying if you haven't been liking it, then just leave.
    ???
    Quote Originally Posted by Kazmarek View Post
    Show some respect for yourself and, y'know, make better life choices. Because spending your entertainment budget on something you're not satisfied with is not a good choice.
    Quote Originally Posted by Kazmarek View Post
    Hey it's me, the bogeyman of the forums again. Just wanted to say again that if you haven't been happy for years and years, you should probably unsub. Maybe the game just isn't for you anymore. When the game is no longer for me, I'm going to unsub too like a normal person instead of whatever all this is. Thanks, have a great day!
    Well, then, there's no need to argue about Warrior sustain being overtuned, is there?

    If it gets changed to bring the basic Trinity design back into balance, and you can no longer perform Dungeons while ignoring the presence of the rest of your Party, then you can just unsubscribe "like a normal person".

    So, you should calm down about it, shouldn't you? And just start thinking about how you'll reapportion your "entertainment budget", rather than constantly returning here to try to discredit people in the hopes of protecting your solo power.

    Quote Originally Posted by Kazmarek View Post
    Quote Originally Posted by ty_taurus View Post
    Not surprising. [Mr. Happy] has a habit of looking down on players with any different opinions than him and has a very “you think you want it, but you don’t” attitude with basically anything he doesn’t like. “I don’t like it, therefore you don’t really want it.”
    You mean like the healers in this thread are doing?
    Quote Originally Posted by Kazmarek View Post
    I'm not saying if you don't like it, just leave. I'm saying if you haven't been liking it, then just leave.
    Hmmmm.

    Anyway, I'm not aware of any of the "Healers in this thread" trying to tell you what "you" do or don't personally like or "want". People have just explained why the thing that selfishly benefits you, is not healthy for the overall design and balance of the game. That's a sight different.

    Then you throw a Titanic tantrum and start belittling people, while spouting condescending passive-aggressive sarcasm plucked from plasticised self-help seminars, in an attempt to intimidate people away from suggesting that the Job which you have self-admitted to only playing because it doesn't require anyone else to clear a Dungeon might need to be scaled-back slightly as part of an overall game balancing effort.
    (17)

  8. #3708
    Player
    AlaineIV's Avatar
    Join Date
    May 2018
    Posts
    57
    Character
    Anzu Miyoko
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Where are the solutions to the "problem". All I see are players complaining about a "problem". All I will say is becareful for what you wish for. Remember when people complained about raid buffs not lining up for PF parties. Guess what: we now have a brain dead 2 minute meta that has no skill involved. Whats funny is that, nothing will change. Devs won't do anything and if they did, they woudl only buff other classes rather than nerf.

    #stillgonnahealanyways.
    (3)

  9. #3709
    Player
    muddytonberry's Avatar
    Join Date
    Jun 2024
    Posts
    2
    Character
    Muddy Tonberry
    World
    Goblin
    Main Class
    Machinist Lv 90
    Quote Originally Posted by AlaineIV View Post
    Where are the solutions to the "problem". All I see are players complaining about a "problem". All I will say is becareful for what you wish for. Remember when people complained about raid buffs not lining up for PF parties. Guess what: we now have a brain dead 2 minute meta that has no skill involved. Whats funny is that, nothing will change. Devs won't do anything and if they did, they woudl only buff other classes rather than nerf.

    #stillgonnahealanyways.
    People have given solutions all in this thread and the other threads. Go read the first post. It even has links to suggestions.
    (14)

  10. #3710
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    980
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AlaineIV View Post
    Where are the solutions to the "problem". All I see are players complaining about a "problem". All I will say is becareful for what you wish for. Remember when people complained about raid buffs not lining up for PF parties. Guess what: we now have a brain dead 2 minute meta that has no skill involved. Whats funny is that, nothing will change. Devs won't do anything and if they did, they woudl only buff other classes rather than nerf.

    #stillgonnahealanyways.
    https://forum.square-enix.com/ffxiv/...-healer-issues

    Literally in the first post and this was made back in Shb and edited since for EW to include SGE.
    (14)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

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