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  1. #1
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Elun View Post
    Hello I just followed an in-game spam link requesting I "join the conversation" so I am

    1) You can do dungeons without a healer, without a tank, or without DPS, because they are easy content that is designed to be easy for everyone
    2) You can do ultimate raids without a healer, without a tank, or without DPS, because nerds do nerd things when we get bored
    3) I am looking forward to all the instaqueues I'm gonna get as WHM in DT ez tome cap

    Not saying healers *shouldn't* get some new fun buttons but holy this seems way too excessive/overdramatized

    I have now joined the conversation have a wonderful rest of your night
    The predominant form of dungeon and trial participation has role requirements.

    Do you have an example of 4 dps and 4 healers running in a dungeon and how comparable it is to 4 tanks doing it? I'm pretty sure you don't. And for the record I do, and they're just clearly not intended to be played that way despite how you are framing it so hand wavingly.

    Enjoy your queues.
    (7)
    Last edited by Turtledeluxe; 06-17-2024 at 04:05 PM.

  2. #2
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Elun View Post
    Hello I just followed an in-game spam link requesting I "join the conversation" so I am

    1) You can do dungeons without a healer, without a tank, or without DPS, because they are easy content that is designed to be easy for everyone
    2) You can do ultimate raids without a healer, without a tank, or without DPS, because nerds do nerd things when we get bored
    3) I am looking forward to all the instaqueues I'm gonna get as WHM in DT ez tome cap

    Not saying healers *shouldn't* get some new fun buttons but holy this seems way too excessive/overdramatized

    I have now joined the conversation have a wonderful rest of your night
    It seems it's not just the JP who think people throwing this Strike around outside of the EN forum seems excessive.
    Perhaps people should just settle with having the # in their search bio.
    (2)

  3. #3
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,087
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Elun View Post
    Hello I just followed an in-game spam link requesting I "join the conversation" so I am

    1) You can do dungeons without a healer, without a tank, or without DPS, because they are easy content that is designed to be easy for everyone
    2) You can do ultimate raids without a healer, without a tank, or without DPS, because nerds do nerd things when we get bored
    3) I am looking forward to all the instaqueues I'm gonna get as WHM in DT ez tome cap

    Not saying healers *shouldn't* get some new fun buttons but holy this seems way too excessive/overdramatized

    I have now joined the conversation have a wonderful rest of your night
    If you run no tank, taking the incoming mob damage will be much harder, if you have no dps the entire thing will take much longer, if you have no healer you will simply clear the dungeon faster because warrior is the better healer and 3 dps will deal more damage anyway. That's the big difference. Your group is better off not running a healer. You're not better off running no tank or running no dps.

    You can clear old ultimates without a tank or without dps. UCOB has been powercrept for about 7 years. If tankcob, tanklesscob, enragecob, corncob, single neurocob, deathcob and light party cob happened while it was current, raiding in this game would have died in stormblood.
    (9)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  4. #4
    Player
    kajv95's Avatar
    Join Date
    Jun 2017
    Posts
    159
    Character
    Lilia Atlantia
    World
    Phoenix
    Main Class
    Gladiator Lv 40
    Not a Healer Main, but some views I've had which happen to align with the cause.

    Why are the developers so extremely concerned with difficulty-based accessibility at the endgame?
    We're talking about FFXIV, a game that's so long it'll easily take you atleast a hundred hours or two to get to max level.
    Getting to just Endwalker (now about to be Dawntrail) alone takes:
    About 50 Dungeons, mandatory, with extra optional ones.
    24(?) mandatory trials, with plenty of optional ones to choose from
    3 Alliance Raids, with yet again plenty of optional ones. Most of them, really.
    A job questline from 1 to 70. Role quests from 71 to 90.
    Dozens upon dozens of solo duties.

    And yet players aren't expected to know the game by now - everything just keeps getting dumber and dumber and healers are absolutely getting the shortest end of the stick because they're getting every issue under the sun compounded into their role.
    Heals have become very, very powerful. Rare to need more than one cast, especially since we're still bringing two healers by default into 8 man content.
    Tanks aren't reliant on healers as much anymore, so whoops we don't really need gcd healing anymore at all since they're the only ones who actually needed more than one cast.

    If healers have nothing to heal, they should be dpsing. Healers dpsing makes up 90% of their time, so maybe they should be allowed to press more than the button they learned at level 1. Healers aren't the only ones who are getting screwed over "accessibility" of course - tanks had their gameplay absolutely neutered where they're basically just blue dps that occasionally press shirk and provoke but healers are already adopting that same design WITHOUT the dps buttons. Healer accessibility apparently means "do the same thing for 90 levels while everyone else supports you in your job because you cant handle it"

    Under the logic healers operate under, tanks should only be pressing 2 buttons for damage as well since they should be focusing on their mitigation abilities instead. No more combos, just press the two damage buttons you were assigned for eternity, please!

    There's some resistance from players who don't know better - players who think you cant clear things with just one or zero healers, or players who think this only happens in dungeons. The other day, I had a party member adamantly refuse to go into an ex trial with just the 1 healer because that would've been "impossible!"
    But healers are powerful enough now that, unless mechanics demand it, we simply just bring one - and if outgoing damage is low we can just bring 0 healers because quite frankly, we have plenty across the other jobs to pick from, and at this point bringing more healers than necessary is becoming actively detrimental to a party.

    Amusingly, the simplification of dps jobs, including 2-min meta, was a direct consequence of meta parties pushing out other jobs in favor of only bringing their preferred jobs. We're about to see the same thing happen to an entire role, with potentially the only thing keeping them alive being mechanics that explicitly target healers without a visible marker and wipe the party if not done correctly. (think mothercrystal ex)

    Something needs to be done. And I'm here to tell you that if healer numbers do dwindle excessively, they will look. Just look at the amount of effort they put into making tanks appealing when nobody was tanking in Stormblood. They even got special mounts for playing it, lol
    (18)
    Last edited by kajv95; 06-17-2024 at 04:17 PM.

  5. #5
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by kajv95 View Post
    Not a Healer Main, but some views I've had which happen to align with the cause.

    Why are the developers so extremely concerned with difficulty-based accessibility at the endgame?
    Respectfully, claims to accessibility are literal bs. Excuse making for being too unwilling, constrained, or otherwise creative enough to manage the game balance/ problem solve. Accessibility has no meaning in a game like this compared to how we traditionally refer to it in the west. It is a buzzword devs invoke to cover their own behinds.

    And their mission makes zero sense. At any rate of progress by the end of the new 10 years, encounters will be hauntingly difficult, even in casual content. So they're chasing accessibility as they're trying to actively deepen the encounters. Eventually jobs will be one button.

    This is why they should have placed their bets on a more mixed balance of job and encounter complexity. Progressive encounter complexity for the sake of it goes nowhere ultimately and the healer strike is only one of many symptoms that will arise. It's an actual road to nowhere. Unless of course they're just lying and the game will not in fact grow in difficulty, even in Ultmates. After all people already cheat to clear them, not that devs design the fights around that or anything.
    (6)
    Last edited by Turtledeluxe; 06-17-2024 at 04:30 PM.

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,952
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Okay let’s go with the assumption that all roles are being equally affected by the dilution of the trinity (ie the “everyone can clear dungeons without x role” argument). Why then are healer uniquely punished with mind numbingly boring filler rotations

    If we take out both roles support skills as they aren’t being adequately tested why do we end up with GNB having a near melee level difficulty rotation and even WAR having at least 8 buttons relevant to its rotation while the most complex healer is literally none of them because all their rotations are 111111112111111111

    This is why to some people our arguments seem disorganised, because depending on what point you approach us with a different problem with healer design arises

    Approach us with “nobody is really needed”- so why are healers the ones with no DPS options and the only role where a different role is better at our core job
    Approach us with “I don’t want to DPS I want to heal”- we want to heal as well but they won’t give us more to heal
    Approach us with “just play savage”- it doesn’t fix the 11111112111111 issue if anything savage makes it actively worse


    Healers just have so many problems it’s hard to articulate everything in every discussion
    (9)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #7
    Player
    Edmund_Blackadder's Avatar
    Join Date
    May 2024
    Posts
    88
    Character
    Lux Shadowheart
    World
    Raiden
    Main Class
    Paladin Lv 99
    (5)

  8. #8
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Edmund_Blackadder View Post
    You know it's bad when game journalists can pull it off.
    (17)

  9. #9
    Player
    Edmund_Blackadder's Avatar
    Join Date
    May 2024
    Posts
    88
    Character
    Lux Shadowheart
    World
    Raiden
    Main Class
    Paladin Lv 99
    Quote Originally Posted by GoatOfWar View Post
    You know it's bad when game journalists can pull it off.
    Exactly, xD
    (1)

  10. #10
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Edmund_Blackadder View Post
    Exactly, xD
    It can't change though because it's part of the job identity.
    After all, the first thing we all think when we see some viking or berserker themed class is ''Oh now that's a healer alright''.
    You know, like Conan the barbarian and Atilla the hun. Renowned for their ability to heal themselves and their allies.
    (10)

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