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  1. #1
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    722
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by CStrife912 View Post
    Saw some websites comment on this and the comments section in them think this is pointless. But then I saw someone mention that they did a sort of similar strike for healers back in shadowbringers but nothing came of it. The thing is if the complaints have been going for years you would imagine they wojld have noticed… so it makes me wonder if they’re truly happy with the direction or this strike is just a very loud minority.
    Nothing is pointless if it means something to even a small group of people.

    I have little doubt that this is a vocal minority, and that most players are either content or indifferent with how healers are setup in the game, but I fully support them issuing their complaints and taking peaceful action.
    (18)

  2. #2
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    441
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by CStrife912 View Post
    Saw some websites comment on this and the comments section in them think this is pointless. But then I saw someone mention that they did a sort of similar strike for healers back in shadowbringers but nothing came of it. The thing is if the complaints have been going for years you would imagine they wojld have noticed… so it makes me wonder if they’re truly happy with the direction or this strike is just a very loud minority.
    I've seen those same comments, but they also have people telling them off. You also don't need a subscription to FFXIV to post "lol strike" comments on YT and Reddit so who knows if they're legitimate or just being trolls.

    Also, most of us know the developers don't read the forums, so complaints since Shadowbringers being ignored isn't much of a surprise. The only way for NA feedback to be seen or heard is if it comes from content creators' videos/streams which Yoshi-P has said he watches, or game journalist articles. Remember, Yoshi-P wasn't even aware NA had ping issues (ie: MCH and double weaving), and thought only JP had issues with the playerbase gathering on one Data Center for raiding. They sure as heck don't read the role subforums either.
    (9)

  3. #3
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CStrife912 View Post
    Saw some websites comment on this and the comments section in them think this is pointless. But then I saw someone mention that they did a sort of similar strike for healers back in shadowbringers but nothing came of it. The thing is if the complaints have been going for years you would imagine they wojld have noticed… so it makes me wonder if they’re truly happy with the direction or this strike is just a very loud minority.
    I've shared my thoughts a few times, regarding the "SE has ignored out feedback for years" statements.
    I can hardly see that they could've missed feedback for so long.
    And if that's the case they probably considered said feedbacks to be unneeded for the direction they want to go.
    So worst case scenario, when/if SE adresses this strike, they might just say that it's not how they want things to be.
    And if that's the case, maybe it's time for some to reconsider if FFXIV still is an MMO they wants to commit to if they aren't having fun and things aren't going to change.
    (1)

  4. #4
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    We'd focus a lot more on our healing even in current design if we couldn't vomit out free healing continously between both tanks and healers themselves. As it stands it's pretty difficult to actually tax our free healing when there's so much of it.

    Whether it's more energy drain type actions or a refocus on GCD heals we desperately need decision points instead of just doing both. Sprouts can just focus on healing while high end content and more experienced players can squeeze more damage out while carefully making sure people don't die. This is already how low level content works, merely transferring it upwards.
    (2)

  5. #5
    Player Venarius's Avatar
    Join Date
    Jan 2022
    Posts
    67
    Character
    Celeste Valeria
    World
    Zodiark
    Main Class
    White Mage Lv 100
    I respect anyone participating in this and while I fully know nothing will come out of it, most likely, I'll just vote with my wallet myself. I've been playing WHM / SCH since 2.0 and AST from 3.0 to 5.0 and unfortunately XIV just doesn't cut it anymore. In my opinion Stormblood was a good middle ground (for many classes) but everything Shadowbringers onwards is insulting. That applies to all roles, DoH/L included. Maybe one day Yoshi P and CBU3 will get the hint that years of homogenization and simplifying only gets you so far.

    I won't stick around to find out though. While I was initially hyped for Yawntrail it didn't take long to realize we'll be basically playing another 2+ years of Endwalker with a fresh coat of paint. There is no way I'm signing up for that.
    (19)

  6. #6
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Venarius View Post
    I respect anyone participating in this and while I fully know nothing will come out of it, most likely, I'll just vote with my wallet myself. I've been playing WHM / SCH since 2.0 and AST from 3.0 to 5.0 and unfortunately XIV just doesn't cut it anymore. In my opinion Stormblood was a good middle ground (for many classes) but everything Shadowbringers onwards is insulting. That applies to all roles, DoH/L included. Maybe one day Yoshi P and CBU3 will get the hint that years of homogenization and simplifying only gets you so far.

    I won't stick around to find out though. While I was initially hyped for Yawntrail it didn't take long to realize we'll be basically playing another 2+ years of Endwalker with a fresh coat of paint. There is no way I'm signing up for that.
    I can respect that, especially with the BLM rework no one asked for. Is there even any job left at this point? Most jobs are now gutted in their own way. If the story content is still new player friendly at 90+ that's going to be a huge let down. This thread is already almost as popular as the one about "go play Ultimate", and in a way they are related. It remains unclear who this game is for. The ambiguous casual who doesn't care either way, parsers, streamers who do a couple weeks of hardcore and then quit? I'm not exactly quitting but I will definitely be unsubbing once I'm done with the story (so in a month), then periodically rejoin for updates. I've been trying to sub every other 30 days the last few months just for my house but I'm kinda over it. I can only assume from previous comments that SE actually wants this-- exhaustive dev cycles for very little payoff that doesn't keep players retained consistently unless they spend months progging an Ultimate. That's cool for them, I guess.
    (7)

  7. #7
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    553
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    Quote Originally Posted by UnconfirmedCat View Post
    1. The game has never had specs, but healers have still been more challenging in the past from multiple fronts, DPS and healing despite that. The game not having specs is irrelevant, and we have objective confirmation of this in the history of FFXIV after 2.0.
    It was an example. Despite the old times being so much better, I have yet to see any BRD main calling for the return of Caster Bards.

    Quote Originally Posted by UnconfirmedCat View Post
    2. No one is advocating for healers to be incredibly difficult. No one is trying to make a dungeon feel like a savage, or even an extreme. I would say nearly every post here is just asking for something more than what healers have currently.
    I never claimed that.

    Quote Originally Posted by UnconfirmedCat View Post
    3. You do not need 4 healers to all be the "friendly entrypoint for players." It's self-centered and greedy to want to stop any and all change to even one of the healers that could satisfy other people more.
    You call me self-centered because because you don't get what you want?
    As we speak, I comb through threads from 2013 Healer forum to get a better overview of what healers were like.

    Quote Originally Posted by UnconfirmedCat View Post
    This is insanely ironic considering the current existence of FFXIV is literally because Yoshi-P had to make the original FFXIV into an "MMO it isn't." Stop trying to dismiss and handwave people away because they have a different opinion than you.
    1.0 was trash and you know it. And ARR had growing pains as all games do.
    (1)

  8. #8
    Player
    UnconfirmedCat's Avatar
    Join Date
    Nov 2013
    Posts
    28
    Character
    Miau Miau
    World
    Gilgamesh
    Main Class
    Fisher Lv 90
    Quote Originally Posted by TBerry View Post
    I never claimed that.
    You said

    Quote Originally Posted by TBerry View Post
    This is a mainstream-friendly entrypoint for players who want to try MMOs without much sweat beyond midcore savage raiders.
    Which 100% implies that the healer changes people are asking for are not acceptable because it would be too hard to be "mainstream-friendly". So yes, you 100% said that.


    Quote Originally Posted by TBerry View Post
    You call me self-centered because because you don't get what you want?
    I call you self-centered because you're going on a rampage that nothing needs to change, when obviously some people want change, and there are 4 healers that do not need to all play at the same level.
    (5)

  9. #9
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    553
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    Quote Originally Posted by UnconfirmedCat View Post
    You said



    Which 100% implies that the healer changes people are asking for are not acceptable because it would be too hard to be "mainstream-friendly". So yes, you 100% said that.



    I call you self-centered because you're going on a rampage that nothing needs to change, when obviously some people want change, and there are 4 healers that do not need to all play at the same level.
    No I didn't I said there is barely any sweaty people beyond midcore savage raiders.
    And neither did I say anything about not anything needing to change.
    (0)

  10. #10
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    While I do agree that healers should be more engaging in easier content, which is a majority of the playtime for most of the playerbase, let's be real for a moment and acknowledge that a large chunk of healers actually hate having to heal and provide triage to unexpected damage. The only role that has moments where what it does is dynamic and dependent on the party and healers hate it.

    The kind that would rather Glare more than to try to keep their party alive cause some may have taken an extra vuln stack. They want a dps rotation instead. "Swiftcast is on cooldown, this person can wait, I'll just keep doing damage", then the party dies cause that person was needed for a mechanic. Even casting Esuna becomes a major sticking point. P12S has one specific mechanic where healers have to cast Esuna to save the tanks and it became a meme that a tank will occasionally die there because the healers are too busy casting their damage spell. I still see people have to deal with the full 30 secs of Disease in LotA when the ash dragon from the first trash pack debuffs people so they walk at the speed of a snail to the next trash pack. Abyssos, where some healers would rather people drop dead instead casting a GCD heal to keep the party healthy, cause someone missed a mit and the raidwide + dot hit harder. "Vuln stacks only punishes healers, why do we have to deal with your incompetence?!" With that mindset, might as well take away raise from healers too and give them a DPS button in exchange right?
    (6)
    Last edited by Kikosho; 06-21-2024 at 01:53 AM.

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