Quote Originally Posted by Renathras View Post
Since this thread has devolved to...whatever this is...all useful discussion has ended. Good job, folks. /golfclap
Pot/kettle


Quote Originally Posted by ForsakenRoe View Post
Let's run a hypothetical. Imagine a dungeon boss. it autoattacks the tank and it does raidwides. As a demonstration of this 'increased healing required', in your opinion, how often should those raidwides occur, and how much damage should they do? Exact numbers please, no feelycraft 'often enough to require GCD healing', I want an exact number of seconds and damage value (can be rounded to the nearest thousand, eg 10k)
Quote Originally Posted by ForsakenRoe View Post
Still waiting on this one, for anyone 100% committed to 'ZERO more damage rotation complexity'/'more healing required of the player is the way to go' who wants to give the thought experiment a go
Quote Originally Posted by ForsakenRoe View Post
You still dodged the 'how often should raidwides in EX roulette occur, and how much damage should they do' btw


Waiting for an answer to a simple question is like waiting for new content in this game. It takes months, and when it finally drops it's often halfbaked and needs followups to flesh out (which also take more waiting to get to) /s