Quote Originally Posted by Conchoidal View Post
How would this improve the experience for healers once their item level is high enough to ignore mechanics or for MSQ/solo content? All this would accomplish is increasing queue times since fewer people would want to be held responsible for healing.
Easy fix:

It should be % based
meaning even w better gear you should still take same amount of dmg..
also it should be more unavoidable damage and dots during fights ^^

If you can't press your heal buttons..
then i see no point why you should be playing healer in first place.