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  1. #10
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Teno View Post
    Please just stop. What you propose has debunked 10000000 times ever since ARR (and even though there were more sources of damage back then). With its gcd and encounter design this game is NOT made for -reactive- heal bots. Stop with this bs that seemingly only comes from clueless people.
    I don't think "debunked" is the correct word here.

    Quote Originally Posted by Connor View Post
    But still, we (well, I) do exist! Just hiding in dark corners dreaming of things that will never be. I do agree that buffing is a very good compromise way, since it allows for a healer to contribute in more varied ways than just directly dealing damage to the enemy
    Honestly, I feel the same way. I prefer more healing, but I like buffing, too. The problem is it has to be buffing...well, works as a "rotation". For example, I hate AST right now (despite it being the most buffy of the healers) because it's oGCD power weaves you try to unload all in the 2 min burst windows as oGCD weaves between Malific casts. If they were GCDs and you were casting them all the time (like imagine some parallel universe where AST Draw and Play were GCDs but Draw had no CD so you could literally just keep rotating cards on party members to keep full buff uptime in between healing), that would be kind of fun.

    So it's not just "does buffs" but how, and in this game, that means GCDs.

    EDIT:

    Quote Originally Posted by FenyxRising View Post
    You hate skill and hate high APM jobs. That's really all I'm seeing.
    That's because you're blind, can't pass up any of my posts without a snarky and insulting reply, and don't read.
    And no, I'm not wasting one of my daily posts on you to say that. Unlike you, I don't run a dozen alts so I can get around the post limit.

    EDIT2:

    Quote Originally Posted by Connor View Post
    I do agree that giving healers oGCD buffs wouldn’t solve the issue, because as you say it would simply become ‘thing you use between dps casts’ as opposed to being a meaningful support option.

    The thing is, we’ve actually had quite a few GCD buff spells in the past, the developers just will not stop removing them. Take Bard. They had Foe Requiem which was a standard cast, drained MP, increased damage taken by enemies (ok that’s a debuff but still lol), Mage’s Ballad and Army’s Paeon worked the same and gave a buff that gradually restored MP / TP. Warden’s Paean was initially a GCD spell (though weirdly no Mp cost), so Bards could actively remove status ailments or choose to proactively cast it on a party member (though it was kinda busted in PvP lol). There’s even more the further back you go. In the game’s alpha Archer has a ton of debilitating status effects attached to its weaponskills, Rain of Death even used to lower damage dealt to the enemy. Naturally these are all abilities for a different role, but at the same time they’re proof that ffxiv can have gcd based support abilities that actually affect a job’s playstyle and don’t fall into the trap of ‘just slap it between your dps spells’.

    And yes, there is of course the trumpet in the room that all those support abilities had to get removed because it was like, disgustingly, game-breaking(ly), unstoppably over-powered in raids. But still, I feel like they could’ve worked to simply balance them more appropriately than just throw the entire concept out the window

    I think spells like Bravery and Protect from Bozja should go into role skills for healers too. GCD support spells that can easily be utilised for optimal output, ignored completely, or used casually as and when required.
    Yeah, pretty much agree with all this.

    Worst part is, they do it with our healing, too.

    Stoneskin? Nah fam, Divine Benison. /facepalm
    Cure 2? Nah fam, Tetragrammaton (okay, Solace, but...just for WHM, the other healer Jobs all do it with oGCDs).

    I'd much rather "Proshell" as a 10/20 sec buff that has to be cast vs Temperance being an oGCD weave that does the same thing with no effort.

    EDIT...3?:

    Quote Originally Posted by FenyxRising View Post
    I'm not wrong, you said you want every healer to cast everything on the GCD basically, which means, yes, the job becomes slower, there's much lower APM, and there are no more complicated burst windows, yes that quite literally means you don't like jobs requiring high skill, what I'm hearing is you want it to be like SMN, everything is on the GCD
    Source?

    You're still wrong - I've never said I want every healer to cast everything on the GCD, "basically" or otherwise. I've said I think the majority of healing should be on the GCD to force people to break "X-spam" up and make healing actually require thought. Even there, I think there should be oGCD heals, I just think they shouldn't be one-button-solutions to all problems and should generally be for patch up, for emergencies (Benediction), or used in tandem with GCD heals (Plenary Indulgence, etc)

    I don't think there should be DAMAGE DEALER burst windows on healers, because they're HEALERS, but even there I make exception. The entire 4 Healers Model I push all the time, in fact, would require at least one healer Job to have one, and possibly as many as three.

    Also, SMN doesn't have everything on the GCD. Energy Drain, Fester, Searing Light, Enkindle, and Astral Flow, of which you get 1 for each Demi, 4 for Titan, 2 for Ifrit, and 1 for Garuda (making 9 per 60 seconds) are all oGCDs.

    I'm not sure how you could be more wrong if you tried with that post, Titan.
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    Last edited by Renathras; 09-06-2023 at 06:21 AM. Reason: Marked with EDIT