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  1. #1
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by TheOperator3712 View Post
    I mean if you really want an answer to that, I'm in the just give healers more damage buttons camp, but it seems to me you need to be throwing out raidwides that hit for ~90% hp every 15 seconds or so to force people into 100% uptime GCD healing with the amount of tools healers have at present.
    I'm honestly not sure even 90% hp every 15 seconds is enough for a pair of competent healers with our current kit. E12S door boss wasn't that far off that mark and could be spreadsheeted down to pretty unthinkable levels.

    Our kits need to be rethought and pruned in tandem with changes if we're going to see a return to Coil/Gordias levels of healing pressure.
    (2)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #2
    Player
    TheOperator3712's Avatar
    Join Date
    Apr 2019
    Posts
    120
    Character
    Aldous Axehand
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sebazy View Post
    I'm honestly not sure even 90% hp every 15 seconds is enough for a pair of competent healers with our current kit. E12S door boss wasn't that far off that mark and could be spreadsheeted down to pretty unthinkable levels.

    Our kits need to be rethought and pruned in tandem with changes if we're going to see a return to Coil/Gordias levels of healing pressure.
    Oh, I was thinking in dungeons. Although, the soft enrage mechanics in O12S and E12S both have similar healing requirements to 90% every 15 seconds; perhaps a tad faster. And both of them could wipe out a healing team's resources pretty fast.

    That's beside the point though, as it is completely unrealistic to expect new healers to be able to keep up with that level of healing in casual content. Which was really my point.
    (0)