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  1. #7581
    Player
    Bobby66's Avatar
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    Jul 2019
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    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by CaptainLagbeard View Post
    You could easily fit some of Bard's DPS kit to a Healer to give it some actual depth.
    What I am saying is they removed that aspect for a reason in the past. Asking for it to be added again means we have to consider was the reason it was removed to begin with no longer a factor for the overall role or community?

    Idk, just something we have to think about.

    As an example I love old SMN, and would pay any amount of money to get it back but I understand it was removed for a reason and to request it back seems disingenuous without offering a solution that acknowledges why it was changed in the first place. That is what I am trying to say, hope it makes sense.
    (1)
    Last edited by Bobby66; 07-24-2024 at 03:47 AM.
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  2. #7582
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,850
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    the WoW announcement, like it or not, indicates an actual vision for their developers and where they plan to take both healers and tanks.

    we get nothing. I dont really care either way if they want us to be green dps or healers or just a body that gets carried in content... but have the common courtesy and decency TO LET US KNOW!

    its their game, and all this continued silence is saying is "we dont know what we are doing and there is no clear vision of where we are going with healers. we arent even sure we want them"
    (4)
    #FFXIVHEALERSTRIKE

  3. #7583
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Kes13a View Post
    the WoW announcement, like it or not, indicates an actual vision for their developers and where they plan to take both healers and tanks.

    we get nothing. I dont really care either way if they want us to be green dps or healers or just a body that gets carried in content... but have the common courtesy and decency TO LET US KNOW!

    its their game, and all this continued silence is saying is "we dont know what we are doing and there is no clear vision of where we are going with healers. we arent even sure we want them"
    I do agree they need to tell us what they plan going forward and stick with it. That way players can make the choice if said role is meant for them or if the game is meant for them.
    (2)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  4. #7584
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Bobby66 View Post
    What I am saying is they removed that aspect for a reason in the past. Asking for it to be added again means we have to consider was the reason it was removed to begin with no longer a factor for the overall role or community?

    Idk, just something we have to think about.

    As an example I love old SMN, and would pay any amount of money to get it back but I understand it was removed for a reason and to request it back seems disingenuous without offering a solution that acknowledges why it was changed in the first place. That is what I am trying to say, hope it makes sense.
    I see your point, however there are also examples of skills that were removed with doubtful justification by Square- kaiten, or the baseless "SCHs are healing less than their WHM co-healer" (a fallacy by and large) which lead to multiple skills being removed from SCH. I could go on.

    So no, we don't necessarily have to provide a justification or even a solution for what we want. It is is however fair to explain why we like or don't like specific changes.
    (4)

  5. #7585
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,506
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Bobby66 View Post
    I do agree they need to tell us what they plan going forward and stick with it. That way players can make the choice if said role is meant for them or if the game is meant for them.
    It's not so much about a role not being for everyone, but them constantly whittling a role down and not replacing it with anything.
    While damage for now in DT isn't actually completely negligible, it will have to be seen how much of it remains after people gear up... A lot of attacks from bosses are generally completely avoidable, and extremely punishing if you do get hit. This creates a situation where you only heal when people stand in AoEs, or just have to move straight to raising them.

    And what unavoidable damage there is, is often completely manageable with little to no work from a Healer.


    And thus, by Square's own design, Healers shouldn't Heal. But they refuse to give Healers anything else.
    (6)

  6. #7586
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by IDontPetLalas View Post
    I see your point, however there are also examples of skills that were removed with doubtful justification by Square- kaiten, or the baseless "SCHs are healing less than their WHM co-healer" (a fallacy by and large) which lead to multiple skills being removed from SCH. I could go on.

    So no, we don't necessarily have to provide a justification or even a solution for what we want. It is is however fair to explain why we like or don't like specific changes.
    Saying we have to was a wrong word choice but I do feel we should fairly show that said tools were removed for a reason, and if we want our fixes to be considered they probably should reflect to some degree.

    Yes, they have not told in black and white the why for every change but does not take much to see that their job vision is to stream line. So best chance at a change to be taken to heart is to keep that in mind. Imo.

    Quote Originally Posted by CaptainLagbeard View Post
    It's not so much about a role not being for everyone, but them constantly whittling a role down and not replacing it with anything.
    While damage for now in DT isn't actually completely negligible, it will have to be seen how much of it remains after people gear up... A lot of attacks from bosses are generally completely avoidable, and extremely punishing if you do get hit. This creates a situation where you only heal when people stand in AoEs, or just have to move straight to raising them.

    And what unavoidable damage there is, is often completely manageable with little to no work from a Healer.


    And thus, by Square's own design, Healers shouldn't Heal. But they refuse to give Healers anything else.
    What I am saying is people do seem to enjoy healers as they are. If the role was void of players changes woule have happened already by nature of needing to fix there being no healers in queue.
    (2)
    Last edited by Bobby66; 07-24-2024 at 04:47 AM.

  7. #7587
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,616
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Bobby66 View Post
    Yes, but I don't see them adding more depth of a DPS rotation that requires some effort to execute based off that 2021 interview it seems they do not want healers to have to worry about doing good damage and good healing. So at best they give is more buttons to press but at the core what is different from 111111 and 123123.
    They can say whatever they want, but at the end of the day, Savage bosses and above have DPS checks that REQUIRE the healer to contribute to DPS.
    (6)

  8. #7588
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Kes13a View Post
    here you go. Even the vaunted WoW has noticed a problem with tanks being unkillable. a little knowledge of the issue goes a long way.

    https://www.wowhead.com/blue-tracker...94517#24223979
    I never thought I'd see the day when a blue post from WoW stated exactly what Final Fantasy XIV needs to do for the health of the MMO. If only we could get a similar post from Yoshi... it doesn't even need to be the same actions. We just want some acknowledgement that there is a problem and they are taken steps to address it.

    Waiting two or so years for something to happen in 8.0 is much too long. It's a ridiculous to expect customers to be patient for that amount of time.
    (14)

  9. #7589
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    290
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 100
    One issue is that healers rarely need to heal.

    Another issue is that while healers are not healing, they have nothing to do but press 1 button.

    No one wants a full job dps rotation on healers. But something small and engaging that doesnt discourage healing would be nice.
    Putting out random instances of small but unavoidable damage would fix most of the problem.
    (9)

  10. #7590
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,193
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    I never thought I'd see the day when a blue post from WoW stated exactly what Final Fantasy XIV needs to do for the health of the MMO. If only we could get a similar post from Yoshi... it doesn't even need to be the same actions. We just want some acknowledgement that there is a problem and they are taken steps to address it.
    It wouldn't be the first time. Yoshi-P took a lot of inspiration from WoW back when designing 2.0 and effectively took the good ideas that WoW had discarded and incorporated them here instead. But I'm not sold on this particular one. WoW long ago chose to go all-in on the e-sports approach. That specific post that you're quoting is precisely about "the hardest content in the game." We're over here in FFXIV, which is not an e-sports game and is designed for a very different audience, talking about what happens in content across the board. That specific post you're quoting is focused on the veteran, highly-skilled players. Over here, we're talking about sweeping changes that would impact the typical, average player.

    Waiting two or so years for something to happen in 8.0 is much too long. It's a ridiculous to expect customers to be patient for that amount of time.
    You have to consider the larger playerbase, not just the minuscule few who are vocal on the forums. Suddenly making a big change that satisfies a few grains of sand while eroding half the beach doesn't help. The month and a half or so that this "strike" has been going on has only shown that many people "on strike" are now happily playing other jobs, while other players have slid right in to take their place healing. That doesn't suggest a need to make any significant changes at all, let alone right this moment.
    (0)

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