Page 749 of 974 FirstFirst ... 249 649 699 739 747 748 749 750 751 759 799 849 ... LastLast
Results 7,481 to 7,490 of 11423

Hybrid View

  1. #1
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    485
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Benji41 View Post
    I understand your point but there has to be some middle ground between "Healer dying automatically meant the whole group had to wipe" and "It doesn't really matter if the Healer is alive"
    Ya... great... do that.
    (0)
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  2. #2
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    I'd say nah. The simplest reason no-healer runs aren't more widespread is that they're much more difficult to pull off, and even when they are, it's not as efficient. Only a very small % of the playerbase is capable of doing those kinds of runs.
    Difficult, yes.
    Efficient, not so much. It's the same concept of learning the fight with RDM/SMN for Rez utility during prog and switching to a BLM for the extra DPS once it's on farm. If you can get away with dropping one or both healers to clear content, there's no reason not to other than having that extra safety net but that's not a matter of efficiency, that's a matter for peace of mind more than anything.
    (0)

  3. #3
    Player
    Grann-Goro's Avatar
    Join Date
    Mar 2017
    Posts
    246
    Character
    Grann Goro
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Quote Originally Posted by GartredZW View Post
    Like I said earlier. Where are the Tanks complaining about not really needing to use their mitigation, or tank swaps against normal mode bosses?
    Here !
    And I add that I also complain about not having to decide where the boss stands on the battlefield anymore.

    Quote Originally Posted by CaptainLagbeard View Post
    I'm sure tanks would absolutely lose their minds if they ended up nerfed for the sake of achieving balance while maintaining generally the current level of difficulty.
    Oh god no ! At least not me !
    Since the very moment I reached level 82 as a PLD at the beginning of Endwalker, I fell like playing with a cheat code !
    That's not fun at all.
    (2)
    Last edited by Grann-Goro; 08-22-2024 at 09:57 PM.

  4. #4
    Player
    Rozeee's Avatar
    Join Date
    Dec 2022
    Posts
    72
    Character
    Lala Astera
    World
    Sophia
    Main Class
    Warrior Lv 56
    Quote Originally Posted by Aravell View Post
    snip
    Not only that, the one button design just makes the bad healers stand out even more. Instead of "this healer heals/glares too much" it's "we're dying to lack of heals and still meeting enrage on a clean run".

    It doesn't matter if content is perfectly tuned for the average party. If the variance is this large for even just one role, the enrage will be too lax/too tight (hint: arcadion and abyssos)

    It's the most awful form of skill expression. The fail state punishes bad players by them hitting enrage, the win state punishes good players by sheer boredom.
    (10)

  5. #5
    Player

    Join Date
    May 2023
    Posts
    343
    It's very normal for me to be bored in leveling roulette
    (4)
    it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

  6. #6
    Player

    Join Date
    May 2023
    Posts
    343
    Oh I have a great idea then. The game should teach people how to play correctly and then filter the people who can't do a tutorial.

    That will minimize an incredible amount of points of failure. :^)
    (8)
    it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.

  7. #7
    Player
    ClaudeHerel's Avatar
    Join Date
    Sep 2018
    Posts
    70
    Character
    Claude Herel
    World
    Mateus
    Main Class
    Fisher Lv 100
    Quote Originally Posted by gllt View Post
    Oh I have a great idea then. The game should teach people how to play correctly and then filter the people who can't do a tutorial.

    That will minimize an incredible amount of points of failure. :^)
    It does. They get filtered into the healer role.
    (0)

  8. #8
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    570
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Absolutely. But to hear people here tell it that'd be far too hard and take a long time.
    (1)

  9. #9
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,540
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    For dps and tanks to heal in solo duties, give them the full heal button that is used in the monster hunter event and put a cool down on it.

    That will address the self healing needs for solo instances but it does bring up the topic of potions in general.

    Why don’t we bring back strong healing and mana potions that can be used out of combat without CDs for overworld (unavailable for use in instances) healing?

    It would help everybody, especially the crafter and gatherers.
    (1)

  10. #10
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Hyperia View Post
    For dps and tanks to heal in solo duties, give them the full heal button that is used in the monster hunter event and put a cool down on it.

    That will address the self healing needs for solo instances but it does bring up the topic of potions in general.
    Since some point in HW, every solo duty has given the player a super blessing of light buff that just grants a constant Regen that gets stronger the lower % of your max health you have. No specific job needs a potion action for these duties.

    NPC roleplay quests don't get this buff because they have heavily stripped down toolkits that usually include a means to restore HP.
    (0)

Page 749 of 974 FirstFirst ... 249 649 699 739 747 748 749 750 751 759 799 849 ... LastLast