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  1. #1
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Bobby66 View Post
    I mean wasn't this also the Dev that also thinks a tool is inherently toxic, got rid of chat in ranked pvp because people are toxic, and legit had a host made fun of roasted for their performance during some event.

    In short Yoshi-P does not trust our community healers with a plastic butter knife. While optional it would not be optional and people would push for it be to the standard and players would get nasty about it. That is why they want to keep the DPS kit so simple that it is borderline impossible to screw up.
    It's healers. Not "the community".
    Not to mention, you're comparing apples and oranges, and not even accurately, in the case of CC, chat was limited in all modes, and it took less than a day for toxic spam to start even with the limited chat that we had - not that "everyone" did it, but it happened frequently enough.

    In the case of DPS skills, we have less than we used to have, fine, but where it matters, having less DPS skills makes it more difficult to optimize now. There have been some very good posts outline why so no, it's not "impossible to screw up", I would argue that there are better ways to design a job, if cognitive overload is a concern, probably by integrating healing and DPS skills (like macrocosmos).
    (1)

  2. #2
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by IDontPetLalas View Post
    It's healers. Not "the community".
    Not to mention, you're comparing apples and oranges, and not even accurately, in the case of CC, chat was limited in all modes, and it took less than a day for toxic spam to start even with the limited chat that we had - not that "everyone" did it, but it happened frequently enough.

    In the case of DPS skills, we have less than we used to have, fine, but where it matters, having less DPS skills makes it more difficult to optimize now. There have been some very good posts outline why so no, it's not "impossible to screw up", I would argue that there are better ways to design a job, if cognitive overload is a concern, probably by integrating healing and DPS skills (like macrocosmos).
    No it would be the community, hell we had an entire saga in this game where people were debating healer doing doing verse those that wanted to heal bot. We still have debates about people regarding W2W verse single pull tanks. Back in the day we had debates over tank stance verse dps stance tanking. Our community has shown itself that "optional" cannot just be optional.

    As stated by many sure you can come up with a bunch of ideas, but if it goes against what the main Dev wants GG getting that change. For whatever reason Yoshi-P thinks what he is doing is best. Sure we have some nuggets of him changing his mind, but at this point retracting from his notion of limiting options would not be a good look because they have not done it to a bunch of classes.

    Sadly, all those great ideas are not from devs that actually work on the game, so yes some of them are neat but I have more faith that I will wake up one day with a million dollars in my bank verse then actually taking of said suggestions listed here to heart. Any change they take legit would have to fit within the scope of keeping the DPS kit a limited as humanly possible. As that quote from 2021 states the idea for healer is not to conflate that healers need to do good damage while also healing. Clearly they don't trust people to do both.

    Remember it seems Yoshi-P rather have skill expression be expressed by completing harder content like Ult.
    (0)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.