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  1. #1
    Player
    Ozziethedivine's Avatar
    Join Date
    Apr 2024
    Location
    Mt. Olympus
    Posts
    9
    Character
    Ozmond Apaliunas
    World
    Seraph
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Rolder50 View Post
    So what would really struggle is 1) Queue times for roulettes and 2) Party Finder groups for higher end content.
    Okay but this is ignoring the people that will just do healer for the queue times. Like i can very easily switch to Sage if i have to wait more than i like. I guess it could be said not everyone maxes out every job like i do, but still job skips will make that pointless anyways.

    I'm sure you can easily see how all of this will be a minor problem that will correct it's self.

    Worst of all the healers that did strike may start resenting all the ones that didn't, and it can easily get out of hand and turn into harassment. (consider for a moment how people got harassed for playing Hogwarts Legacy)

    I just don't see how this will work out as expected. As i said tho, Goodluck.
    (1)

  2. #2
    Player
    sweetietreat's Avatar
    Join Date
    Oct 2016
    Posts
    18
    Character
    Aurelia Fray
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Rolder50 View Post
    To be clear, healers are not needed for casual content. For higher end content most groups will probably still need healers since most DPS can't not stand in things to save their lives. So what would really struggle is 1) Queue times for roulettes and 2) Party Finder groups for higher end content.
    So you're going to run Aurum Vale with no healer? Dzemael Darkhold? Dusk Vigil? Bardam's Mettle? Doma Castle, maybe? Doing full normal pulls, no stopping in between to take breaks and let skills come back? Easy peasy without a healer. And no cheating using someone like a RDM or SMN (lol) either
    (3)

  3. #3
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ozziethedivine View Post
    ...or people that don't main healer will just switch to healer for the queue times.
    I absolutely hope people will do this. It would be the most effective way of communicating this issue.

    Please. For the love of all that is holy, queue for casual content as a healer for as long as you can.
    (19)

  4. #4
    Player
    Pip_Chick's Avatar
    Join Date
    Jan 2022
    Location
    Yak T'el
    Posts
    1,133
    Character
    Pip Chick
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Niroken View Post
    holy
    *Checks main job

    That gave me a big chuckle.
    (0)
    ₍ᐢ. .ᐢ₎

  5. #5
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    530
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ozziethedivine View Post
    I don't think this is gonna work out in the way you guys think it will. If it's true that healers are unneeded, what does going on strike do? The point of going on strike is that you ARE needed but are being treated unfairly.

    I suspect all that will happen is maybe queue times get a little longer(not very likely) or people that don't main healer will just switch to healer for the queue times.

    If anything this may work in the opposite way you imagine cause there will always be newbie healers ready to take up the role. Basically bumping out the older people that remember how healing use to be, to replace them with new younger and less jaded faces.

    Good luck either way i guess, hope it actually works out in your favor. Though i fully can see this falling into the history of this game as an irrelevant moment as soon as DT comes out, and everyone is focused on that.
    Trust me. Healers are needed. If they die and your party does not consist of a summoner or red mage everyone will willingly wipe to go again. Despite classes having self-sustain majority are not going to use them to try and continue the fight without the healer unless the tank is a sadist. It's going to be a restart so that the healers can focus solely on their HP while everyone else does the damage. Healers not being needed are not the problem.

    The problem is the lack of engagement. There's virtually no reward system for doing well as a healer. I'm slowly learning about raiding. So I can probably guess that the hardcore raiders probably lost this after HW (don't know, never played during that time). If not, they probably never had a rewards system to begin with. As for casual content, it was there in SB. If you needed the extra defense you had it. If the party was fine however...Mismia II, Bane, Aero III, Holy Spam for the stuns, etc. I think healers wasn't balanced then (SCH especially the more I think about it), but for the most part they were engaging.

    I have healer anxiety. However, I would have continued to learn how to heal if they didn't take away the engagement part. Your current reward for keeping your team alive is to spam one button regardless of whether you're dealing with mobs or a boss. I've got out beginning of ShB expansion, and I have not went back since. All of this just to make the class more accessible...
    (3)

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ozziethedivine View Post
    I don't think this is gonna work out in the way you guys think it will. If it's true that healers are unneeded, what does going on strike do? The point of going on strike is that you ARE needed but are being treated unfairly.

    I suspect all that will happen is maybe queue times get a little longer(not very likely) or people that don't main healer will just switch to healer for the queue times.

    If anything this may work in the opposite way you imagine cause there will always be newbie healers ready to take up the role. Basically bumping out the older people that remember how healing use to be, to replace them with new younger and less jaded faces.

    Good luck either way i guess, hope it actually works out in your favor. Though i fully can see this falling into the history of this game as an irrelevant moment as soon as DT comes out, and everyone is focused on that.
    Zepla brought this up in such a 'gotcha!' manner. She also talked about duty support, and this is a pretty big oversight. Healers are not needed to clear content, that is why we are striking. However, healers are needed to fill duties with role requirements. This is what gives us leverage.

    Yes, players can use Duty support, but there are issues with this. The first being how many runs can players do this way before they start telling themselves, "Man, this sucks!" Nobody uses duty support to grind dungeons, which is what all of us have to do for tomes, and the duty roulette has role requirements in order to get the daily/weekly rewards. There is also no telling whether or not the MSQ trials are going be supported by trusts as well. Then there is the matter of PF and High-end Duty, both of which are also role restricted for the most recent duties. How Zepla or anyone else missed this was so strange to me, that I had to double check to make sure that all of this wasn't just smoke in mirrors.

    As for queue times, I will repeat once again that it is not our intention to disrupt the playability of the game. The striking healers are placed in the same boat as everyone else for choosing to not participate as the healer. And in fact, we are relying on other healers to take our place every bit as much as those against us and the naysayers. The difference here is this is a consequence we are willing to accept.

    One last thing. Not a single one of us expects for immediate changes to take place. We are not naïve or unrealistic in our goals. If they do decide to look into adjustments during 7.x, then great! But the purpose of raising awareness is so the dev team places healers in mind when designing 8.0 content and job changes. We fear that those consequences will be far more severe than anything this strike can do.

    Your support is appreciated.
    (20)
    Last edited by Gemina; 06-16-2024 at 09:38 AM.

  7. #7
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ozziethedivine View Post
    I don't think this is gonna work out in the way you guys think it will. If it's true that healers are unneeded, what does going on strike do?
    The FFXIV system explicitly requires Healer(s) to be confirmed before randomly-matchmade content, such as Roulettes, can be entered by any participants.

    However, once the actual instanced content begins, a Healer's presence often feels superfluous.

    Thus, Healers are "required" at the system level, but increasingly not "needed" at the mechanical level.
    (18)

  8. #8
    Player
    Milkbeard's Avatar
    Join Date
    Sep 2015
    Posts
    104
    Character
    Milk Beard
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    So for those who want cleric stance back, you really don't. That one button was not complexity, it was an inconvenience that created a subsection of healers believing that dps was a choice and not a functional necessity. Leading to lots of dead weight. You don't want cleric stance back. Please enjoy that you can switch between dps spells and healing spells freely. And knowing that most stats you're stacking on your gear go towards both healing and dps

    DH is what you want. You want DH on your gear. You want DH to be functional for healing too. Please focus your energy there instead of misunderstanding the fundamental concept of healer dps and thinking that you should have a GCD of nothing that makes healing spells no longer work. If you liked cleric stance because it made you feel like you were turning up the heat or something, then you in essence like dps buffs, and all healers have those. Look at presence of mind and chain strat. both of those specifically are buffed to orient you towards dps in this coming expansion. You are getting what you want, just look at it a little closer. It may not solve all issues, but cleric stance has been solved, don't wish for polio to come back, its been cured.
    (0)
    Last edited by Milkbeard; 06-16-2024 at 08:11 AM.

  9. #9
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    660
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Milkbeard View Post
    So if you think you want cleric stance back, you really don't. That one button was not complexity, it was an inconvenience that created a subsection of healers believing that dps was a choice and not a functional necessity. Leading to lots of dead weight. You don't want cleric stance back
    You know, for all my time here in this thread, I don't think I've seen many talk about Cleric Stance, mostly the loss of older damage buttons; Aero III, Miasma, Bane, Fluid Aura, etc. and a desire to see more DPS buttons in the future.
    (6)

  10. #10
    Player
    Milkbeard's Avatar
    Join Date
    Sep 2015
    Posts
    104
    Character
    Milk Beard
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TheDustyOne View Post
    You know, for all my time here in this thread, I don't think I've seen many talk about Cleric Stance, mostly the loss of older damage buttons; Aero III, Miasma, Bane, Fluid Aura, etc. and a desire to see more DPS buttons in the future.
    hey man, they're there. and it needs to be mentioned. If this thread is looked at by devs, would you really want them to read it and think cleric stance should be missed?
    (0)

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