Couldn't agree more. So much of the thought is around the balance at all costs and neglect to see that it is impossible to police the playerbase and the same things will continue to happen ad infinitum. So instead of tightening the clamps even harder, just try and make the jobs actually fun to play.
Reducing the power curve in concert will also help to mitigate wide balance issues. When you're slapping multiple 1,000 potency skills in kits that then get augmented by stacking buffs, 2 min windows, and all that, they're just digging their own grave.