I agree it's not remotely comparable, but I also don't expect it to be. If I want an involved DPS rotation, I'll...play DPS...I don't play a healer to go through dps rotations; I play a healer to...well...heal...DPS is just filler for me when I heal, so it just being a dot and a spell (either single-target or AoE) is fine by me.
Or play other jobs that they find more fun, and let those who enjoy current healer design be the healers. My opposition to the "strike" is their focus on making this all about themselves and trying to fundamentally change the role for other people who are enjoying it when they could just simply switch to something else they find more fun.So I think people who are truly unhappy with healer job should change their mindset instead and find ways to make healer job that you play more fun.
Blizzard looked at the data and responded appropriately. Shadowlands was an absolute disaster of an xpac that saw their population plummet. Remember the whole "WoW exodus"? EW, meanwhile, had the highest active playerbase to date for FFXIV at every point along the way (even after the "WoW exodus" subsided). SE is also listening to feedback - just feedback from everyone through the myriad data gathering they do rather than selectively listening to the minuscule few of us that post on the forums. Blizzard had a problem they needed to solve. SE has a game still on an upward trajectory.Ironically Blizzard has been doing an outstanding job listening to and acting upon feedback the last two years.
Not when you play random roulettes with random, typical players. If you play with people who are sufficiently expert in skill at the game, then yes, casual content will be a cakewalk no matter what you bring, but play typical runs with typical players, and healers typically will need to do quite a bit of active healing to keep the party alive. That's the exact point that seems to be missed and leads to frustration.That’s our exact point where are you “busy keeping the party alive”, the tank is immortal in casual content
I would like to see a group of random, average players do this. There is no doubt in my mind a group of veteran streamers who have min-maxed the heck out of the game could take a party of anything and clear a dungeon. That would also be completely meaningless for the typical player. When random players of moderate skill can consistently pull off something like what you suggest, then I'd start arguing there's an issue.I would like to see someone try to do a dungeon with a DRK and 3 DPS (without RDM for Vercure) to show that Tanks aren't obsolete, and it's not that WAR or PLD can double as a healer.