Quote Originally Posted by CaptainLagbeard View Post
The thing with that is that they've effectively softened everything up to a point that it's actually tanks that are obsolete, because a DPS or a Healer can easily survive a "tankbuster" in generally anything below Extreme Trials. And as they made tanks obsolete, they also gave WAR and PLD more than enough tools to actually function as healers.

But as tanks can heal themselves, and everything hits for barely anything... Healers have more downtime, which inherently isn't a bad thing but they just absolutely refuse to give Healers anything to do with said downtime. All we get is spamming 1. Occasionally pressing 2 to reapply a DoT.
Tanks aren’t obsolete for the single reason that in casual content they are the only ones who can effortlessly hold all agro and function without the other roles

In a dungeon a 1T3D is infinitely preferable to 1h3d and in a raid 4t4d is better than 4h4d

Quote Originally Posted by SoloD007 View Post
Yo dude, no need to get sarcastic. I can smell the salt all the way from Turliyollal lol. Sure midare spam is much less than the healers but I spam glare/malefic/broil/dosis when I play healers too and it's fine because I'm more concerned/busy of keeping the party alive than which color is my parse is going to be to after the clear. But hey you do you, living that salt life can be fun I guess...?
That’s our exact point where are you “busy keeping the party alive”, the tank is immortal in casual content and in savage you just fart out an oGCD and you’ll be at full by the next damage in 30 seconds