Quote Originally Posted by CaptainLagbeard View Post
I would like to see someone try to do a dungeon with a DRK and 3 DPS (without RDM for Vercure) to show that Tanks aren't obsolete.

Alternatively, if you wanted to see if they indeed are, you could try to pull off doing a dungeon with 4 RDM, if I am correct they should be able to just facetank the boss and Vercure each other back up.
part 1 - https://www.youtube.com/watch?v=eCy-PkLgZ68
part 2 - https://www.youtube.com/watch?v=zttiIWIZsaA

I have wrote this somewhere before that explains the tl;dr of these two vids:
That 1DRK + 3DPS endeavor was run with MINE in the following duties:
  1. Holminster Switch - no completion time data.
  2. Amaurot - 15:58
  3. Bardam's Mettle - 14:57
  4. The Tower of Zot - 22:03 (wipe once on last boss, cleared in 2nd pull)
  5. Dohn Mheg - 15:17 (also no interrupt/interject used on Fuath)
  6. Mt. Gulg - 15:36 (with first megapull of 5 packs & last megapull, NO wipes on both.)
  7. Shisui of the Violet Tides - 12:30 (wipe once on megapull after 1st boss)
  8. Doma Castle - 15:39 (wipe once on megapull after 1st boss)
  9. The Qitana Ravel - 20:25 (wipe once on last megapull)
All of these dungeons are filled with more commonly known "hard to heal by DF healer"-pulls. Again, with MINE active. It's not a situation you'll realistically see in daily DF runs - that's the equivalent of not wearing all gears obtained from first playthrough of MSQ on all 4 participants. It was far from a series of perfect runs. That low of a collective HPS was all that's needed, let that sink in. It should NOT even be a thing ideally.