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  1. #1
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    358
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by HighlanderClone View Post
    I'll just say that powerful healing skills introduced in EW like Macrocosmos or Lilybell or Panhaima having virtually zero tradeoffs with damage was a HORRIBLE decision in the first place.
    In a significantly different game, yes. If all heals on all roles had damage tradeoffs, then most heals from healers should too. But if there is any role that should be able to do healing without losing damage, that should be the healer role.
    (12)

  2. #2
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by aiqa View Post
    In a significantly different game, yes. If all heals on all roles had damage tradeoffs, then most heals from healers should too. But if there is any role that should be able to do healing without losing damage, that should be the healer role.
    Yeah 1000 percent agree, if Monk and Picto got a DMG down from their aoe heal or it cost a long GCD to use people would still think healers are better to bring instead of relying on that. I believe all tank mitigation that involves anyform of healing outside of long CDs should be something you cast or at least use a GCD on because that will significantly effect how they're viewed in high end content. Also think DNC improv should only give the regen after the second button press too for the same reason and curing waltz should also be a GCD. Having the Healers have low to zero damage trade off for heals against DPS and Tanks having huge damage trade offs would automatically make people bring healers for that purpose.
    (3)