Another idea, which is constantly mentioned, would be to make the tomes cap per job. More flexibility while still artificially stretching out content.Perhaps this has already been mentioned, but what about some sort of compromise?
What about a system where there was a weekly cap in place until you completely geared one job? Then after that the cap was lifted?
It seems like it would be a nice balance between people bum rushing content to completion and still allowing people to gear multiple jobs (without literal months on top of months worth of gates).
Again, sorry if its been suggested already.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.