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  1. #211
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MizArai View Post
    My issue isn't that I want it to stack since it's a tier IV spell... In the Live Letter they showed that Stone, Stone II, Stone III, and Stone IV will all stack together. If it's an AoE spell, it would stack separately instead (like they said Thunder and Thunder III stack since both are single target and said that Thunder II and Thunder IV stack separately since both will be AoE). I'm not sure how else to make that clear to you.
    What's not clear is why you're so against having additional AoE. Again, if it doesn't stack, so what? You would really want to save a space on your hotbar instead of having more kickass multi target spells? Your prerogative.

    I also don't recall the live letter specifically saying stone IV will stack with the others. Aero 1 and 2 also will not stack with Aero 3. Are you going to demand this change to single target as a result of your philosophy as well?
    (0)

  2. #212
    Player
    Azell's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ashe Nox
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Just because you have access to a role skill doesnt mean you have to take it, sch doesnt need that why should they force you to take it? thats just plain stupid. Just an exemple with the current system, pld with cure, just because you have access doesnt mean its usefull for your job. Many others have and will have useless skills for their jobs.
    Again, they dont need to nerf jobs to make whm comparable to the others. they could simply buff asize mp regen to 15% or something. Which i dont think its needed, any good whm can manage their mana just fine.
    Another point: having different mana management you can work arround better on different situations, for ex: 3 people died, the whm can keep the rest alive while the ast and sch raise since they have better mp.
    And sch have really shitty aoe heals compared to whm and ast, they need more mp in order to spam that stupid ass succor when you dont have anything else anymore, an exemple a8s, progressing during that last phase was rough on healers and after you used everything you had, all you could do is succor, while whm could top everyone with cure3 easy af.
    Imagine all the situations where the whm dies and the sch have hold everyone alive; while succor cost wayyy too much, shield breaks fast af, and they got nerfed on their mp management? yeah, sounds lovely. It just doesnt make sense to break a job because you think every job needs to be equal.
    One less thing, sch has naturally less mp than whm and ast. So stop with this non-sense please.
    (2)
    Quote Originally Posted by Pence
    In my head 3.1 is a car crash. It hit a deer. The deers name was Alexander: Savage. The deer is dead. And now all the vultures are swooping in and getting nice and fat for doing no work at all.

  3. #213
    Player
    Docteur_Fluttershy's Avatar
    Join Date
    Mar 2014
    Posts
    77
    Character
    Docteur Fluttershy
    World
    Moogle
    Main Class
    Conjurer Lv 80
    Saying a good WHM can manage his mana fine doesnt justify that WHM has a poor mana management toolkit compared to the other two.

    Both AST and SCH have better mp management than WHM at the moment.

    And for the removal of other healers spell, it is not like the cross skill system, it is more like a fusion system. AST and WHM loses Aether luminifere and Shroud of saints so that Lucid dream can be part of the cross skill system, It feels logical that Sch, which also has access to the cross skill system, loses something too.

    And regardless of if he need or not the skill, the point is as follow:
    If his mp regen isnt modified, it means:
    Both AST and WHM will have a mandatory cross skill slot used for Lucid Dream while SCH doesnt care, meaning SCH get a buff.
    If SCH takes the skill while having aetherflux 20% and drain, he will most likely have infinite mp.

    Edit: Sch has both emergency tactic and indom, and fairy refresh to help AoE healing.
    AST isnt really good in AoE healing compared to sch, and way worse than WHM. He doesnt have cure III, he doesnt have assize, he doesnt have indom, he doesnt have a fairy either. he has helios, helios aspect and CU.
    (3)
    Last edited by Docteur_Fluttershy; 05-25-2017 at 01:10 AM.

  4. #214
    Player
    Azell's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ashe Nox
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Sch always had infinite mp, and has always been fine. AGAIN, you dont need to break a job because you think every job should be equal, just buff whm, give it some utility and move on.
    We dont even have all the information on the new whm skills, one of those heals could have an mp regen, or the roses on the new thingy could reduce mp cost along speeding casts.
    You should be worried about utility, yoship said whm is staying pure healer, and thats the problem, not the mp management of whm or other jobs.
    So i guess i should just leave this topic, since its completely filled with "fuck all other jobs, break whatever you have to break so my job can have a raid spot again".
    (2)
    Quote Originally Posted by Pence
    In my head 3.1 is a car crash. It hit a deer. The deers name was Alexander: Savage. The deer is dead. And now all the vultures are swooping in and getting nice and fat for doing no work at all.

  5. #215
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Svali View Post
    You dont have any space for Eye4Eye (which I now have as WHM), no Virus anymore and you are not able to chose any of the new skills like Rescue or utilize the Cleric Stance buff. So if the new job skills for WHM arent something really game-changing, WHM will automatically lose more in Storm Blood then gain. And if thats the case I will sadly change main after playing WHM for 4 years - and, thats just sad.
    Well in 8 man content you could maybe get away without protect so that...helps I guess. I'm probably going to just give up healing in this expansion. I have no desire to play ast, and I already play smn so I'm not eager to spam dots while healing. I like the aesthetic of whm but if it's going to suck I'm just going to focus on tanking and dps.
    (2)

  6. #216
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Protect is mandatory someone has it; while Swift is mandatory that both healers have it; MP regen & hate managment is only mandatory (if jobs function as anticipated) for whm roles [ast SOMETIMES can have hate issues], so sch and ast can maybe out go without of mp regen/hate. IF SCH REMAINS a god healer; why would they slot divine seal?? u telling me fey illumation & dissipation isn't enough for you.. u need yet ANOTHER 20-30% healing buff........

    So Sch and AsT will have room to customize their cross class skills "maybe a rescue or a cleric or something else? whatever I feel like today /random"

    meanwhile us whm..... swift, protect*, shroud, divine MUST HAVES..... "yea we got one slot to choose between rescue or cleric or some other cute ability"........
    (2)

  7. #217
    Player
    Docteur_Fluttershy's Avatar
    Join Date
    Mar 2014
    Posts
    77
    Character
    Docteur Fluttershy
    World
    Moogle
    Main Class
    Conjurer Lv 80
    I still don't get how you get to that conclusion.

    The only thing i said, is that there is a spell that is going cross skill.
    For this skill to exist, both AST and WHM loses their counterpart.
    Doesnt it feel normal that SCH that also have access to this skill loses something too?

    It is called balanced, regardless of what the skill does <.<

    I'm not even arguing to boost WHM/AST/SCH or nerf WHM/AST/SCH there.
    If 2 of the 3 healer lose a spell so that all 3 healer gain one, you can do the math easily, 2 of the 3 get screwed, and here, its WHM and AST.

    I cannot find a way to make it clearer than that.
    (5)

  8. #218
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Yorumi View Post
    Well in 8 man content you could maybe get away without protect so that...helps I guess. I'm probably going to just give up healing in this expansion. I have no desire to play ast, and I already play smn so I'm not eager to spam dots while healing. I like the aesthetic of whm but if it's going to suck I'm just going to focus on tanking and dps.
    heck they kinda nerfed warrior in a way on its self healing this whole cross role system blows

    @Feidam
    Ugh these forums are so weird I made alot of post yesterday and its still carrying over to today.

    I just cant get over thinkin it was just simply a bad call , to solve the problem of cross class all they had to do was give access to all cross class skills without leveling the job, if they would of done that I dont think it would be any salt on the forums right now.
    (0)
    Last edited by bswpayton; 05-25-2017 at 01:39 AM.

  9. #219
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Docteur_Fluttershy View Post
    Edit: Sch has both emergency tactic and indom, and fairy refresh to help AoE healing.
    AST isnt really good in AoE healing compared to sch, and way worse than WHM. He doesnt have cure III, he doesnt have assize, he doesnt have indom, he doesnt have a fairy either. he has helios, helios aspect and CU.
    Aye now!!! they got Celestial Oppositoin!! Don't you dare take away their 5 secs on all ticking buff! LOL (but at least that a gap they have to balance that their raid dps is so freaking OP)

    Also i know you were just making a point of the deficiency of ast AOE and it wasnt really about pointing out all sch has... BUT BC I HATE THE OPness of SCH I wanna make sure everyone knows the TOTAL tooltip Sch has for raid AOE healing...... deployment tactic, Fey illum, Whispering Dawn (mind you whispering dawn is effectively a medica II in 21 sec vs 30 sec....), Indom (stronger than assize and 1/3 the cd), Emergency tactic, and sacred soil.....
    (0)
    Last edited by javid; 05-25-2017 at 01:26 AM.

  10. #220
    Player
    Docteur_Fluttershy's Avatar
    Join Date
    Mar 2014
    Posts
    77
    Character
    Docteur Fluttershy
    World
    Moogle
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by javid View Post
    Aye now!!! they got Celestial Oppositoin!! Don't you dare take away their 5 secs on all ticking buff! LOL (but at least that a gap they have to balance that their raid dps is so freaking OP)
    Was talking about a tight time Window so longer regen was irrelevant
    (1)

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