
Its the only thing I can think off that would make it fair "if" we do not get any utility that is our own. We do not need to equal the DPS include on 8 people because while AST AoE and Balance is nice it is something currently they are not able to do on demand. WHM would just need to do more damage than a SCH and AST to make up for the DPS lost you would take from having no buffs to the party. We can still be a pure healer and seeing this game does focus on DPS and the quests do go a bit into DPSing as a healer - they can still make being a stronger DPS our utility that we bring to the raid.
What I am hoping doesn't happen is our DPS is on par to SCH and AST and have no extra utility that we bring to the party - that's when people will not want us.

Yuyuka3 tag me in, I want some of this guy
Sch has the highest aoe BURST!
I think you're confusing burst (instant heals or regens in short window of time) with your second point which is absolutely true: WHM DOES have the highest sustained HPS bar none! (however our content makes that HPS EXCESSIVE). SCH and WHM over a 30 sec time have *virtually* the same burst (this is assuming fey illumination doesnt stack with rouse on pets.......) with Sch just sightly ahead.
What is the highest burst aoe healing a whm can do? either divine swiftcast med 2 + asylum and assize or for more instant heals but less aoe range swap out that med 2 for a cure 3. cost WHM 1 gcd and 4 ogcds for a total of: (med 2) 910 potency over 30 sec + instant 300 potency (assize) + 800 potency over 21 sec (aslyum)= 2010 raid aoe in 30 sec(or cure3 combo: 1815 potency in 21 sec) Thats sounds cool!!
Now lets talk SCH.....
#scenario 1
Fey Illumination + Deployment tactic + rouse + whispering dawn + indom+ adlo. That's 5 cds and 1 gcd for a grand total: 720 potency (adlo yes shields counts as burst...most cases!) + 980 potency over 21 sec (whisper +rouse) + 400 potency (indom) = 2100 potency in 21 sec!!
note: Deployment range is short like cure III's
#scenario 2 (pure heals and regens, no shields!)
illum + emergency + rouse+ whisper + succor = 1740 potency in 21 sec.
Which is cooler? Medica II's 2010 potency in 30 sec? Deploy Adlo's 2100 potency in 21 sec? Cure III's 1815 potency in 21 sec? or Emergency Succor's 1740 potency in 21 sec?
Adlo > medica II > cure III > succor ..... but still more a less the same but technically sch is the champ.
Edit
if we're talking strictly no regens!!! then yes whm has a divine seal cure III for 715 potency + assize 300 = 1015 potency in 1 gcd time!
Sch has Fey illumination + Dissipation + Emergency + succor for 420 potency + indom 400 potency = 820 potency in 1 gcd time!
But all that up there was just about being pedantic... they're about the same. What I really wanted to get into is the comparison you posted about WHM to AST diurnal sect ...
By Design AST's Diurnal Sect is copying WHM's abilities but SHOULD be an inferior version..... However this is how AST compares
Collective Unconcious > Aslum( 10% dmg down + 15 sec 150 potency regen that can be extended by Celestial Opposition; total regen 750 potency recast 90 sec vs. 100 potency FIXED AREA EFFECT for 24 sec; total regen 800 potency recast 90 sec . Strictly in terms of heals asylum has 50 more potency IFF you don't extend with CU for 10 more sec... But Whm has no comparison to the 10% dmg reduction aspect.)
Next
Essential Diginity > Tetra ( they are effectively both 700 potency. ED goes from max potency of 1k down to 400; while tetra is flat 700. this makes ED more efficient but effectively they're the same potency on avg. But Also ED is 20 sec less recast time)
Next
Synastry < Divine Seal (Synastry has more single target potential but Divine wins in 7/9 cases. And divine has a 30 sec less recast time!! that is huge)
Next
PoM > Light Speed (PoM actually allows for more cast in a window; LS only allows for the execution of the cast to be on the front end of your recast and MP conservation)
Next
Disable > E4E ( in terms of reliability. However if e4e ALWAYS PROCS. then e4e has 2 more sec of up time every 3mins compared disable)
Next
Whm Virus > nothing! (Whm wins even if its just physical its still something! whm wins!! And there are few mech in game that are physical aoe!)
Edit
Opps I did forget assize and benny!! Assize has no Ast equivalent very true! and Benny being ogcd on a 5min recast again is very OP; BUT..... Synastry single target can get the largest Thrill of Battle Defiance WAR HP pool to 100% in 2-3 GCDs (with ED) though. But Benny still has no equal...
However this is the end of the Whm vs AsT. From this point on Ast just stands alone.
Bole= LULZ
arrow/Balance= LULZ^2
Spire/Ewer= situational lulz
spear = miniature lulz
of the few bonus WHM has over AST which ones or combination would make you under optimization purposes make you pick a WHM over that of a AST IN THIS CONTENT (don't make up a content to make whm relevant. and you can't go bk to gordias either b/c ast wasn't completely buffed yet).
P.S. even though we weren't compared SCH to AST quickly notice that AST NOC sect doesn't come as close to SCH shields and utilities as much as it comes close and some times pass Whm heals and utilities..........(Again SCH has no equal).
Last edited by javid; 05-25-2017 at 06:04 AM.




I probably should have clarified that I guess, TBH I consider burst to be far shorter still, 2 or 3 GCDs tops. Both Gordias and Midas had examples of this with J-Storm being the most obvious. Again, the disclaimer stands that we have no clue what's coming up with Omega. If we get another Creator I'm doubtless going to be eating my words alongside my staves as this kind of healing just wasn't needed this tier.
Going to agree with your comparison otherwise though, I've kind of got Lightspeed and PoM more evenly matched but I suspect that's down to tasting the mass spell speed forced upon us at ilvl 130. I can't remember the exact math, but PoM gave DS a serious run for it's HPS money with all the SS we had then, it just feels lame by comparison now. Otherwise that's a good analysis with my only gripe being that you missed out Assize and Bene! =(
*Edit* Amusing side story on the self fulfilling prophecy point, go back to mid 2.0 with Titan HM being the relic roadblock, a very decent SCH I did a ton of carries with decided to do the relic for his Warrior, much to my amusement the carry shell actually refused to let him tank it and insisted we take a PLD as well. Cue a few weeks getting some tank gear and I promptly tanked it as WHM to make a bit of a point (And annoyingly got beaten to it by a JP group by a matter of days)
Last edited by Sebazy; 05-25-2017 at 05:57 AM.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
Player


At this point, I doubt Balance will be nerfed. Even though it needs it VERY badly, it Drew in too many ASTs to take back now. Balance is destroying balance. It's so ironic.
What they can do is make WHM healing so strong that it literally trivializes all content. And they won't do that, so....RIP.




My FC mate told me a rumor that someone who got the opportunity to play SB extra early had said scholar and Astro healing are getting nerfed a lot.. That all they're really gonna gonna be good for is being supports instead of healers. Has anyone heard anything? Because that has me really concerned.
I understand it's just a rumor and that "the stats and numbers are subject to change", but I'm praying others have heard something. Anything.
I find that hard to believe. There isn't a support queue. So, as long as there remains Healer > Tank > DPS queue's rather than Healer > Tank > DPS > Support queues, AST and SCH have to be able to heal all content. I guess that could change with Stormblood, though having only one healer in the game seems like such a far-stretched band aid for little reason.



Assuming that's the case, it's pretty logical and natural. A job that has extra utilities needs to be weaker than the others in another area to compensate for that utility depending on what it is. As an example, the hero in OW with the highest HPS is Mercy, at about 80 HP/s I believe. Behind her trails both Zenyatta and Lucio, who over other utilities (DPS and AoE/movement boost respectively) who have less and more limited hps, but have other utilities to compensate.
Theoretically the highest hps is Ana, but that both requires the player to be a good shot with her, but also sacrifice her biotic cool down for damage instead of healing.
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