Page 21 of 312 FirstFirst ... 11 19 20 21 22 23 31 71 121 ... LastLast
Results 201 to 210 of 3595

Dev. Posts

Hybrid View

  1. #1
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Assuming that's the case, it's pretty logical and natural. A job that has extra utilities needs to be weaker than the others in another area to compensate for that utility depending on what it is. As an example, the hero in OW with the highest HPS is Mercy, at about 80 HP/s I believe. Behind her trails both Zenyatta and Lucio, who over other utilities (DPS and AoE/movement boost respectively) who have less and more limited hps, but have other utilities to compensate.
    Overwatch is not even close to the same as FFXIV, so the same balance isn't even remotely applicable... i.e. you can't have a 'support healer' that can only heal 50 HP/s against a boss that does 60 D/s, as there is simply no way to kill that boss before the tank dies. Similarly, it is pointless having a healer that can heal 80 HP/s (with no extra utility) against a boss that only does 60 D/s, as all you're doing is wasting 20 HP/s worth of potential.

    So no, using that example, in a game like FFXIV you are better off having all healers being able to heal (or mitigate) 60-65 HP/s, and all bringing some unique form of utility.

    Quote Originally Posted by Exiled_Tonberry View Post
    If anything, that would be heading in the right direction. The reason why a pure healer won't work in this game is because both others can heal just as well, if not better. If WHM has a huge advantage in healing, that would even the score.
    No, all that would do is make WHM required, and any sort of AST / SCH combo non-viable, which is honestly a horrible 'solution' compared to simply giving WHM a bit of party utility and damage mitigation.
    (5)
    Last edited by Acidblood; 05-25-2017 at 05:17 PM.

  2. #2
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Acidblood View Post
    'support healer' that can only heal 50 HP/s against a boss that does 60 D/s
    I'm guessing in that scenario you willingly going against a boss that deals 60HP/s of damage with one tank, one healer, and six dps is a result of your own hubris. Either that or you're assuming your second healer will be doing no healing at all, both of which are situations that are theoretically possible, though I'd imagine pretty unlikely.

    Or, alternatively, you take the cross role skill that increases your healing efficacy and use it to buff your HP/s to the needed threshold, which is going to be apparently possible come SB. You know, just saying. I'd imagine there's a reason healers have a generic heal buff action now. Pointing out the obvious, as it were.

    OR, assuming said actions are still available in SB, coordinating with your tank and their self heals as well! There are options. Similarly to how there's medkits in OW to help support the healers if necessary, the party can coordinate and help the healer reach the required HP/s requirement.
    (0)
    Last edited by Thunda_Cat_SMASH; 05-25-2017 at 05:44 PM.

  3. #3
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,529
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by LadyKairi View Post
    My FC mate told me a rumor that someone who got the opportunity to play SB extra early had said scholar and Astro healing are getting nerfed a lot.. That all they're really gonna gonna be good for is being supports instead of healers. Has anyone heard anything? Because that has me really concerned.

    I understand it's just a rumor and that "the stats and numbers are subject to change", but I'm praying others have heard something. Anything.
    I heard a rumor that might suggests the opposite for AST. That the healing potency of diurnal will be getting the same % boost in healing potency that nocturnal currently enjoys.

    Though having said that, I think there might be a couple "adjustments" to aspected benefics if the rumors are true...
    (0)

  4. #4
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by LadyKairi View Post
    My FC mate told me a rumor that someone who got the opportunity to play SB extra early had said scholar and Astro healing are getting nerfed a lot..
    If anything, that would be heading in the right direction. The reason why a pure healer won't work in this game is because both others can heal just as well, if not better. If WHM has a huge advantage in healing, that would even the score.
    (0)

  5. #5
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    snip
    But according to what others have said, tanks are losing their self healing capabilities.
    (0)

  6. #6
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Plus it's the healers job to heal, not a tanks. We should be able to handle the damage thrown out. We shouldn't have to rely on others just to barely meet the healing requirements. Especially when you come accross tanks who refuse to assist you. We should be able to handle it without help.
    (0)

  7. #7
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by LadyKairi View Post
    Plus it's the healers job to heal, not a tanks. We should be able to handle the damage thrown out. We shouldn't have to rely on others just to barely meet the healing requirements. Especially when you come accross tanks who refuse to assist you. We should be able to handle it without help.
    FFXIV is about working as a team, not about selfishly pursuing our own parser numbers, no? The party as a whole should do whatever it takes to secure victory, which is why healers dps. Saying tanks shouldn't help healers heal is like saying healers shouldn't help dps dps. :3 It's just an arbitrary double standard~
    (8)

  8. #8
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Saying tanks shouldn't help healers heal is like saying healers shouldn't help dps dps. :3 It's just an arbitrary double standard~
    Its not the same.

    For example, Healers and Tanks DPSing, does not interfere with a DPS' ability to dish out DPS. When there is no more DPS to deal, you win.

    Clemency can replace actions that healers would have needed to take. IMO it goes too far.

    Personally I don't care about self heals, as everyone has some responsibility over their own HP, but it is a healer thing to have some responsibility over increasing the hp of other party members.
    (0)

  9. #9
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LadyKairi View Post
    But according to what others have said, tanks are losing their self healing capabilities.
    o.O

    The only self healing tanks have lost is Second Wind. Paladin still has Clemency while Warrior has Bloodbath and Equilibrium. At least as far as I've been. Give you have any links, do share please.
    (0)

  10. #10
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    o.O

    The only self healing tanks have lost is Second Wind. Paladin still has Clemency while Warrior has Bloodbath and Equilibrium. At least as far as I've been. Give you have any links, do share please.
    Bloodbath is now a dps role skill... dps lose 2nd wind...
    (1)

Page 21 of 312 FirstFirst ... 11 19 20 21 22 23 31 71 121 ... LastLast