Reading this makes me want to stab my own eyes out. Let's cover it step by step...
So you are telling me my point is not legit because BAD players still want my class? And that should console me why exactly? At the danger of sounding snobby here, I'm a decent player and want to play with other decent players, meaning I won't join bad statics. I'm not that desperate yet to play with scrubs.
In case you didn't read it, what I suspect you didn't: I can't even join these groups because they preclude WHMs to join to begin with. And since you apparently didn't read this, either, I can "prove my worth" as much as I want, I still have groups who let me sub in for someone missint complain about them being slower because I'm a WHM and not a broken-a** AST. But at least I can agree with the "dodging a bullet" part, though sadly there are awfully many bullets I dodged lately. Which is, again, kind of the problem here.
That's the entire problem here, if you didn't know yet. So you have to help WHM return to the meta or it falls off the edge completely. More personal DPS (if we even get that, and if we can even sustain it with the other changes) won't help even one. bit.
Something something cards something something group DPS >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> personal DPS
Also something something higher heals mean dead s**t if they are unnecessary and if everyone else can dish out sufficient healing as well.
And that's exactly why WHM needs utility, and why they will likely never design content like Gordias ever again. They want all job compositions to be able to clear content, none to be mandatory, and that simply WON'T EVER HAPPEN if one class can do dead s**t besides healing while all others can, and all others can heal content just as well as the class that can do dead s**t besides healing. There will NEVER BE a second Gordias, because then another class might be left out again because it can't heal enough, which they want to prevent at all costs.
Also, seriously? That old, stupid argument about the 5 yalm more on Medica II? SERIOUSLY? In case you missed it, Cure III got 6... lowest range of all group heals, while arguably being the strongest. And if people are unable to stay in heal range, they deserve to die, end of discussion. Besides, I cleared those exact fights with an AST partner, and she did just fine despite missing those oh-so-important 5 range. Just saying. But maybe my group was just better than yours at positioning and dodging?
Yes, balance is ONE of the many, many problems. NO, more personal DPS for WHM, if that will even be a thing, still doesn't mean dead s**t in the light of what AST can do, and continues to can do. (Also, petition to rename the card UNbalance, since that's what it really does. Or even better, petition to remove it from the game altogether.)
Also, I got the feeling that you are trolling me by now, judging from this... "answer" you gave me...
I'm afraid I fail to see how this is a buff to mp management, though...
And sadly, it will continue to be that way, because some people, devs and players alike, are apparently just too blind to see what's glaringly obvious to everyone with half a brain.
Also, no, pure healer won't work unless they up incoming damage to the point the plus in healing is needed, at which point everyone else will start to b**ch and moan again that WHM is mandatory.