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  1. #1
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Svali View Post
    You dont have any space for Eye4Eye (which I now have as WHM), no Virus anymore and you are not able to chose any of the new skills like Rescue or utilize the Cleric Stance buff. So if the new job skills for WHM arent something really game-changing, WHM will automatically lose more in Storm Blood then gain. And if thats the case I will sadly change main after playing WHM for 4 years - and, thats just sad.
    Well in 8 man content you could maybe get away without protect so that...helps I guess. I'm probably going to just give up healing in this expansion. I have no desire to play ast, and I already play smn so I'm not eager to spam dots while healing. I like the aesthetic of whm but if it's going to suck I'm just going to focus on tanking and dps.
    (2)

  2. #2
    Player
    bswpayton's Avatar
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    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Yorumi View Post
    Well in 8 man content you could maybe get away without protect so that...helps I guess. I'm probably going to just give up healing in this expansion. I have no desire to play ast, and I already play smn so I'm not eager to spam dots while healing. I like the aesthetic of whm but if it's going to suck I'm just going to focus on tanking and dps.
    heck they kinda nerfed warrior in a way on its self healing this whole cross role system blows

    @Feidam
    Ugh these forums are so weird I made alot of post yesterday and its still carrying over to today.

    I just cant get over thinkin it was just simply a bad call , to solve the problem of cross class all they had to do was give access to all cross class skills without leveling the job, if they would of done that I dont think it would be any salt on the forums right now.
    (0)
    Last edited by bswpayton; 05-25-2017 at 01:39 AM.

  3. #3
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by bswpayton View Post
    heck they kinda nerfed warrior in a way on its self healing this whole cross role system blows
    they may have but people need to calm down. We do not have the whole picture. I really wish they would have listed all the new skills so we would at least have all the info. Maybe all this doom and gloom would at least be warranted. Too many conclusions being made without all the info.
    (0)

  4. #4
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Feidam View Post
    they may have but people need to calm down. We do not have the whole picture. I really wish they would have listed all the new skills so we would at least have all the info. Maybe all this doom and gloom would at least be warranted. Too many conclusions being made without all the info.
    To a degree but at the same time the system we are getting is kind of whack. Look at caster dps role skills. None of the skills have anything to do with doing damage other than lucid dream to ensure you have mp. I'm not against doing more support work but really what the hell? And why is that not on ranged dps, you know the brds and mchs who were already support? Tanks and healers basically have to just spend all their slots getting back skills they already had.
    (6)

  5. #5
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Yorumi View Post
    To a degree but at the same time the system we are getting is kind of whack. Look at caster dps role skills. None of the skills have anything to do with doing damage other than lucid dream to ensure you have mp.
    They always had some support. SMN currently has E4E, Supervirus, SF, rez.

    BLM had E4E and apoc.

    One of the potential benefits of this is that it helps ensure that support kits won't play a role in determining whether or not you take job X or Y. How big of a role this support side will play on 4.0 is yet to be seen, but for example, let's say they put content together that where apoc is essential. BLM won't have a spot locked into the comp, it will be open to SMN as well
    (6)

  6. #6
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by winsock View Post
    They always had some support. SMN currently has E4E, Supervirus, SF, rez.

    BLM had E4E and apoc.
    There's a bit of a difference between a off gcd skill and focusing almost their entire cross role skills on support. It's just strange that the caster dps cross role has basically nothing at all to do with dealing damage.
    (0)

  7. #7
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Yorumi View Post
    There's a bit of a difference between a off gcd skill and focusing almost their entire cross role skills on support. It's just strange that the caster dps cross role has basically nothing at all to do with dealing damage.
    Everything the class needs to do damage will be built into the class. This isn't a bad thing. The role skills allows you add support based on encounters. Sounds like a better system to me.

    Healers are the same. Tanks rolle skills seem be different i that what they need to tank on a basic level is covered by the role skills and they add flavor the to the tanks for each have their tanking niche. Again seems like a good thing to me.
    (5)
    Last edited by Feidam; 05-25-2017 at 03:59 AM.

  8. #8
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Yorumi View Post
    There's a bit of a difference between a off gcd skill and focusing almost their entire cross role skills on support. It's just strange that the caster dps cross role has basically nothing at all to do with dealing damage.
    Because dps is the only metric that matters, right? Support is just worthless aye? I dunno about you, but I'm actually glad that role skills are gonna be predominantly support.
    (7)

  9. #9
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Yorumi View Post
    There's a bit of a difference between a off gcd skill and focusing almost their entire cross role skills on support. It's just strange that the caster dps cross role has basically nothing at all to do with dealing damage.
    Let's say all of the role skills were DPS oriented.

    It would be very difficult to allow choice here. You'd just take the skills that increased your class' DPS the most. There would be clear right and wrong choices. You'd stick to those skills and leave them unchanged til a rebalance. Why not build them into the class at that point?

    Support skills give these casters some options as the ideal skills will vary based on party comp and content.
    (2)
    Last edited by winsock; 05-25-2017 at 08:07 AM.

  10. #10
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Yorumi View Post
    ... None of the skills have anything to do with doing damage other than lucid dream to ensure you have mp. ...
    If anything, I'd say that is right way to design it; i.e. bake all the required role skills into the class (in the case of DPS, that means DPS abilities / buffs) and let the choices be about nice to have party support / flavour skills; that way you can pick class based on play-style and extras based on what is needed (or simply personal preference).

    What I find truely 'whack' is that there are so many frequently used / needed tank / healer abilities in the cross-role system, which not only leads to little (or no) real choice in what to take, but also leaves class imbalances in place, such as SCH / AST having far more support than WHM regardless of cross-role abilities.
    (3)