


Well said! The FFXIV is a game. Players should enjoy every aspect of gameplay. At this point, many healers aren't. They aren't even enjoying the majority of our gameplay because most of it is pushing one button repeatedly.I mean, I get the point that an activity logically gets easier when we master it and get good with it. However, when we are saying an important part of gameplay is never fun... We are kind of forgetting the whole point to playing a game.
I could even use FF9 as an example. Players have found using Zidane, Freya and Quina can be broken due to them having moves that can completely ignore defense with 9999 damage. You just need to grind using Steal / Mug, catching frogs and killing dragons to make them good. Quina is broken for a second reason, but that starts to get into more major spoiler turf on the final boss. Although despite this, I still use Garnet and Eiko summons and Amarant keeps their mana up easily with Trance Chakra. I think Vivi and Steiner can work too using dark absorb gear to change the Doomsday recoil damage into healing. Have to test that out if the game gives the gear to do that for all 4 party members.
The reason for these choices? Because it's fun to burn the enemies with laser beams, meteors and judgment rays. As long as the animations and sound effects have a strong impact. The ones using Freya and Quina for level 1 runs have fun too since it tests how well they can use equipment stats and the virus debuff to their advantage.
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