RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.
I'm not talking about role fantasy, I'm talking about player preference.People care more about gameplay loop than role fantasy. Its not like all DPS players like all DPS jobs equally.
Healer gameplay loop sucks and they have only one.
My primary experience with the other jobs atm is via leveling them. And healers without a doubt are ultra boring when spamming Aglaia. Knowing that this glare spam is the healer optimization endgame does not make one keen in playing them.
If a player prefers to lead, they won't play a healer. If a player prefers low responsibility, they won't play a healer.
There's nothing they can ever do to the healer role to make these types of players play a healer.
Last edited by Aravell; 08-17-2024 at 12:46 AM.
Players change roles all the time. Both my static healers were melee DPS before.I'm not talking about role fantasy, I'm talking about player preference.
If a player prefers to lead, they won't play a healer. If a player prefers low responsibility, they won't play a healer.
There's nothing they can ever do to the healer role to make these types of players play a healer.
And while I play tank now I could not care less about any leading, I only do so for current content because I only want to farm content once and with tanks I can use it for 4 jobs potentially.
Complaints are both that parties don't want to deal with shit healers and healers don't want to deal with shit parties. There's another also claiming all the good ones get recruited into statics. Seems there's a notable shortage of physranged in some DCs right now as well.Read the comments in the linked thread, JP is complaining that healing is too hard.
What Yoshi-P is supposed to do in such situation and with such feedback?
I feel like there are fundamental differences of what people want from the role that cannot be easily reconciled.
Probably not a coincidence the JP SCH thread is discussing removing Energy Drain again, considering.
Wish we could tell the JP base that maybe they're not as good as they think they are, and that maybe they should learn how to play instead of trying to turn this game in to an Idle/AFK mobile game.Complaints are both that parties don't want to deal with shit healers and healers don't want to deal with shit parties. There's another also claiming all the good ones get recruited into statics. Seems there's a notable shortage of physranged in some DCs right now as well.
Probably not a coincidence the JP SCH thread is discussing removing Energy Drain again, considering.
Higher % of players in JP play savage, which means higher % of casual players try and engage with this content.
From what I could glean/understood via limited exposure & anecdotal hearsays, they seemed to lean toward "Well dev made this for us so let's at least give this a try..."-mindset than straight up not touching everything that doesn't suit their taste. With few exception being the horrendous criterions(?).
Energy Drain is the one thing that makes SCH one of the best designed healers currently as it's the only Healer who can always have a use for their job gauge... But SE's track record would indicate they'll rather remove it instead of making it more useful to the party...Complaints are both that parties don't want to deal with shit healers and healers don't want to deal with shit parties. There's another also claiming all the good ones get recruited into statics. Seems there's a notable shortage of physranged in some DCs right now as well.
Probably not a coincidence the JP SCH thread is discussing removing Energy Drain again, considering.
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