Page 910 of 1119 FirstFirst ... 410 810 860 900 908 909 910 911 912 920 960 1010 ... LastLast
Results 9,091 to 9,100 of 11186
  1. #9091
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,355
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    The assertion that 'well some people like the current healers so we need to have nothing change' is also entirely debunkable. We can have designs which allow for Glarespam gameplay to be almost entirely equal potency to 'full optimization' mode. Take SCH. I ask that it get 3 total DOTs, with the following potencies:

    Broil: 310p
    Biolysis: 350p (30s)
    Miasmalysis: 340p (24s)
    Shadowflare (AOE): 320p (15s)

    If you ignore your, let's take Shadowflare, DOT refresh and instead cast a Broil in its place, you don't lose 320p from not using SF to refresh the DOT. You lose (Shadowflare - Broil), or (320 - 310), or 10 potency. 10p per 15s. If you do this for every refresh of all three DOTs over a full 2 minutes (4 Biolysis, 5 Miasmalysis, 8 Shadowflare), you lose a total of 390p with these potency values. That is less than two Broils, per two minutes. Bear in mind, us raiders are clearing week 1 Savage fights with some 30 dropped GCDs (due to casting Succors and Adlos), so there is plenty of wiggle room when it comes to how much damage a healer is expected to do in early prog. A player who wants to 'just press Broil' absolutely COULD with potency balancing done correctly like this, and they'd clear every DPS check in the game as they would now

    By comparison, do the same maths with our current DOT (750p over 30s) and you get a loss per 2mins of 1760p. So if you want 'casual friendly design', well, this is actually more 'casual friendly' than what SE has given us, ironically.

    But of course, we can't have such a design. Eukrasian Dyskrasia could have been the test run of such a design, being only 40p gain every 30s (so missing one tick made it equal potency to Dosis, and missing two made it a loss), but we can't even have that, even after all the positive reception it got from EN, JP AND players who went to the media tour. So who did SE hear from, that guided them into removing it?
    (4)
    Last edited by ForsakenRoe; 09-13-2024 at 10:54 PM.

  2. #9092
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    There are presently many healers who do enjoy how the Healer role plays now.
    you keep saying this, but that is not a fact. fact is YOU enjoy how they play now. you are not "many". it is your opinion that healers are fine now.

    I accept that it is your subjective opinion that healers are fine now and you dont want them to change. and good for you. glad you like them. until I can see objective facts that say "many healers" do actually enjoy have 4 jobs that are exactly the same in terms of healing, then I, and others, will dismiss your purported "facts" as mere opinions.
    (7)
    #FFXIVHEALERSTRIKE

  3. #9093
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,026
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    So who did SE hear from, that guided them into removing it?
    We can look at the interview where they discussed the VPR changes to glean some insight here.

    They didn't actually follow any feedback there, they just identified it as a potential point of stress for the players and have made the decision to remove it, with or without feedback.

    I'd wager that some of their other decisions also followed the same process. Kaiten removal, PLD rework, BLM systems rework, etc. Nobody really asked for any of those, but they all include the removal of a point(s) of failure that could stress people out.
    (4)

  4. #9094
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,355
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Aravell View Post
    We can look at the interview where they discussed the VPR changes to glean some insight here.

    They didn't actually follow any feedback there, they just identified it as a potential point of stress for the players and have made the decision to remove it, with or without feedback.

    I'd wager that some of their other decisions also followed the same process. Kaiten removal, PLD rework, BLM systems rework, etc. Nobody really asked for any of those, but they all include the removal of a point(s) of failure that could stress people out.
    Right, but the VPR design that included Noxious Gnash, and the back-to-back positionals on the followup GCDs from Dreadwinder, went live. We didn't even get to see Eukrasian Dyskrasia stacking with Eukrasian Dosis, it was removed before it even made it to live. We at least got to have a bit of a say about VPR, that made them change course slightly on what they planned to do (remove some of the positionals), but we didn't even get that with SGE
    (3)

  5. #9095
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Fact of the matter is, if there was some silent majority who simply loved the current healer design, this thread wouldn’t be nearing the 1000 page mark. And we wouldn’t have posts like this:

    https://www.reddit.com/r/ffxivdiscus..._pretty_rough/

    Where people are complaining about waiting hours for healer slots to fill in PF
    (11)

  6. 09-14-2024 03:53 AM

  7. #9096
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rolder50 View Post
    Fact of the matter is, if there was some silent majority who simply loved the current healer design, this thread wouldn’t be nearing the 1000 page mark. And we wouldn’t have posts like this:

    https://www.reddit.com/r/ffxivdiscus..._pretty_rough/

    Where people are complaining about waiting hours for healer slots to fill in PF
    I hate Reddit with a passion, but I got a real damn good chuckle:

    The people most committed to the healer strike is SE job designers.
    (3)

  8. #9097
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SubmarineAlt View Post
    If we're talking about actual facts, the vast majority of the playerbase is simply playing the game, logging out, and moving on with their day. A reddit thread and this thread (which is mostly a few dozen people posting to it, so page count is meaningless) are not indicative of the healer base as a whole. Just those that are a bit more dedicated to the game.

    If we want to use anecdotal evidence, because that's all you've presented, personal accounts of others, there has been a far bigger problem finding phys range on Aether for me. Healers are generally easier to find than that magical 1% role. Finding healers is about as hard as it was 2 years ago. I see no difference.

    And queue times for causal content, such as roulettes, are about the same for me. Tank is instant, healer is instant or a few minutes, and dps is maybe 5 to 10, depending on the content.

    You wanna know the real fact of the matter? The people paying the bills, indeed the silent majority, will determine the future of the game, for better or for worse (is always worse). And they log in, do a roulette, chat, rp, etc. They gcd heal through level 100 content, assuming they've made it that far, and then they log out, probably having enjoyed the time spent. The only way change is going to happen is if that change doesn't piss off the majority.

    And, right now? I don't see a way for Square to fix the damage they've caused without pissing those players off, because those players requested that damage. Random crits, cleaves, and mini, untelegraphed tank busters? Found to be annoying, so they're gone. Cleric Stance? Too much effort and they used it at the wrong time. Gone. Having to manage a few dots, like the various aero versions or Sch's kit? Too hard. Gone. Sometimes a healer is better than another? Make their kits mirror each other.

    No, there is a silent majority that are happy right now. To try to deny that is silly.
    Silence =/= Happiness.
    (6)

  9. 09-14-2024 09:07 AM

  10. #9098
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Silver-Strider View Post
    Silence =/= Happiness.
    In gaming it generally is. Gamers, all the way from casual, 1 hour/week farmville players to professional streamers are very vocal if they're upset. I've been in the industry for about a decade now and can say that pretty much every developer follows the "No news(complaints) is good news." mantra.
    (1)

  11. #9099
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,140
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    it's undeniable that the number of overall healers has dropped over time because a lot of veterans gave up on the role while we don't really know how many new ones popped up to replace them.
    Haha wait, what? It's "undeniable" that the number dropped even though we have no idea how many people have replaced them? Umm...wow.
    (0)

  12. #9100
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    If an invisible, silent majority existed how would anyone claim to know what they want when nobody can see or hear them? Lol

    Well, I say I have a silent majority right now. They’re totally saying that healers should become buff/debuff support bots. They’re, uh, around . Trust me! it’s not like the ‘silent majority’ is gonna come refute what I say lol
    (5)
    Last edited by Connor; 09-14-2024 at 09:44 AM.

  13. 09-14-2024 09:56 AM

Page 910 of 1119 FirstFirst ... 410 810 860 900 908 909 910 911 912 920 960 1010 ... LastLast