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  1. #8311
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Alice_Rivers View Post
    I don't see how double regen healer CAN be meta, that would involve a truly insane amount of damage and even then shield healers would have to be balanced around that level of damage so the preventative capabilities would still win out over solely restorative ones.
    Lol it would only be meta for a mechanic maybe, only in EW tho considering Seraphism makes SCH the strongest regen healer for 20 seconds.

    Quote Originally Posted by Connor View Post
    Maybe when Astrologian had Nocturnal Sect? Lol (and thus regen/shield healer distinction didn’t ‘officially’ exist).


    As for the Sage discussion for most ‘trash pulls’ I just use Krasis with Soteria and live some dps-healer realness lol. Well, for like 2-3 seconds then Phlegma/Psyche are on cd so it’s back to shooting pool noodles ad nauseum lol. No idea how effective it is in terms of ‘healing’, but it’s a combination not used as often so it makes me feel like I’m doing a secret technique lol (‘White Mages will hate this one trick!!!’).

    I guess in a way it’s nice and that healers are able to deal with healing in various different ways lol. It would be much nicer if the root cause for that wasn’t that the healing requirements were so very low that you can practically clear them spamming [Level 2 Filler Heal] these days
    I guess it can never be with how FF14 is designed, there is never WoW levels of damage output where constant healing is needed in encounters, there should probably be more of that to a degree if the devs want Barrier/Regen to be standard, Barrier for the mechanics and regen as a heal bot for the pulsing damage.
    From how it looks SGE will probably be meta only in 100 critieon. 4man kinda makes raidbuffs meaningless comparitive to raids so AST wouldn't be as good and WHM severe lack of mitigation could be troublesome, SCH would be good because its raid buff just increases crit rate and it has a million tools for both regen and shield but SGE will probably do slightly more damage which in critieon which has enrages so its actually useful.
    (1)

  2. #8312
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,518
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Double WHM was meta in early 5.0 for gate but that wasn’t really WHM being good and well suited to the mechanics of gate so much as it was AST and SCH both being absolute hot garbage because they didn’t balance the 5.0 lobotomies very well
    (7)

  3. #8313
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,996
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    In order for double regen healer to be meta (or even a viable alternative), WHM has to first not be the worst healer in everything except healing throughput via Presence of Mind Cure III spam.
    (7)

  4. #8314
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    911
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Red Mage Lv 100
    As far as my experience goes usually a dungeon pull gets me reaching for casted heals when dps is garbage and the pull doesn't start dying before the tank and I run out of resources.

    This isn't necessarily just the responsibility of the dps also. Tank bursts can hit as hard as dps, and Healer damage output is nothing to sneeze at either, despite the one button spam.

    The spiciest pulls I know of are the first and last section of Mt. Gulg and the second section of Doma Castle, and that's only if we do the full wall to wall. Even those I'm still hitting my aoe for most GCDs though.
    (0)

  5. #8315
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Thinking about it, the reason double-shield wasn't really a thing pre-EW (eg running Noct-AST/SCH), and the reason it's so much more viable now, might simply be how many OGCDs we get to heal with now. Back in, say, HW, you didn't run Noct AST with SCH, because Noct AST had like one OGCD (the bubble, and it sucked) to partywide heal with. With the 'main heal' tools of Succor and Aspected Helios conflicting, and having so few options that weren't those, it was much harder to coordinate healing. Now we can throw out Soil/Kerachole and they stack, the regen from them (why do they have a regen) stacks, the barriers of Haima/Panhaima/Holos/Consolation all stack, the mit from Holos/Expedience/Fey Illumination all stacks. The only thing that doesn't stack is, still, Adlo/Succor and E.Diag/E.Prog.

    Just let them stack SE, give WHM/AST access to shields that also stack, and forget this Pure/Barrier split nonsense. Let any healer comp be valid in Savage. I want to see it equally possible for WHM AST to take the world first, as it is for SCH SGE

    Also, on the topic of RuneScape, both me and a friend have had OSRS open on the side to do stuff in the background while doing EG roulettes. The 2.5s GCD makes it easy to tab out, click something once (eg a rock to start mining) and tab back into FFXIV before the GCD is ready again. Would recommend for any healer who is looking for 'more to do', because clearly FFXIV is not going to provide that 'more to do' alone for the 7.X series
    (7)
    Last edited by ForsakenRoe; 08-10-2024 at 01:41 AM.

  6. #8316
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,289
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    I wouldn't mind them letting shields stack under a system where you can have one shield buff per Healer...

    Just combine the shield buffs from E. Diagnosis and E. Prognosis into the same effect, let it and Galvanize stack.

    And for balance of it, Regen and A. Benefic heal more damage than either one generally shields for outside of a Crit and for a fraction of the MP cost.
    (1)

  7. #8317
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    I wouldn't mind them letting shields stack under a system where you can have one shield buff per Healer...

    Just combine the shield buffs from E. Diagnosis and E. Prognosis into the same effect, let it and Galvanize stack.

    And for balance of it, Regen and A. Benefic heal more damage than either one generally shields for outside of a Crit and for a fraction of the MP cost.
    I'll take the stacking shields, sure...

    ...if those shields, say, decay linearly over 30s and only one can be used against a given hit at a time (the hit preferring whichever shield that could take the highest portion of the hit with least excess shield thereafter), as not to just allow for stacked barriers 30s earlier to completely cheese the distantly upcoming mechanics.

    Or with a big enough bonus to the healing of healers without spammable / frequently usable shields, as you suggested above... assuming also there's actually enough healing to be done for that to be a compensatory advantage instead of mere excess MP and overhealing. Either way.
    (1)

  8. #8318
    Player
    Remember_The_Name's Avatar
    Join Date
    Sep 2022
    Location
    Gridania
    Posts
    96
    Character
    Caroline Frost
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Just let them stack SE, give WHM/AST access to shields that also stack, and forget this Pure/Barrier split nonsense. Let any healer comp be valid in Savage. I want to see it equally possible for WHM AST to take the world first, as it is for SCH SGE
    Return Stoneskin and Protect to White mage (adapted to modern design) and Diurnal sect to Astro, make shields stack with some penalties to avoid cheesing mechanics and let that stupid "healer split" nonsense die. That didn't worked out in Endwalker and definetly not going to work in Dawntrail either.
    (1)

  9. #8319
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    520
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    As a point of curiosity, why is SCH/SGE better for world firsts than AST/SCH? I know SGE does more dps than AST but I would have thought the party buff and damage cards from AST would tip the scales.
    (0)

  10. #8320
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    740
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    As a point of curiosity, why is SCH/SGE better for world firsts than AST/SCH? I know SGE does more dps than AST but I would have thought the party buff and damage cards from AST would tip the scales.
    It's more so the amount of mitigation that the two have together. Also with these two together, you can get the highest value of out of critlo as well with say combining karsis and protraction together before anything else.\

    Edit: Theoretically, you could keep a permanent 10 percent down with SGE and SCh rotating between Scared Soil and Kerachole if needed, you also have the fact that SGE shields like Haima and Panhamia can stack with sch succor and the like and consolation as well. Then with both having access with holos and expedient as well. And that's off the top of my heal.
    (0)
    Last edited by Maltothoris; 08-10-2024 at 08:37 AM.

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