To prevent accidentally sounding smart by not speaking, I will give what will likely be considered an excessively dumb take;
I like healers as they are. I main it, in every game. I haven't played as much as many of you, but I enjoy it. I think DT's dungeon design has been a hoot and I love it in the exes and savages too. I think as a healer, the mental strain is much higher than as a DPS since you've to watch everyone for mistakes and track all the HP bars etc, and I would not want a more complex DPS rotation for that reason. It'd overwhelm me and chase me out of the job.
I love seeing RDMs or Summoners in my party, because they don't infringe on my core role (keeping people alive) while giving me a much-appreciated security -- It's okay if I make a mistake and die, I won't be a burden on the entire party by going in blind or doing content I don't remember. Thank you for existing, Res Mages.
I wish everyone had some slow res for that reason - no swift res, just the ability to spend a phoenix down to res on a 10 second cast timer or so in case a healer messed up a mech and everyone else is fine.
Now -- I agree they should give us more to do when with good parties. With bad parties, I am always busy. Good parties can be boring. I also think WAR is a bit of an issue - I dont think they need a nerf (there's people who can only play WAR as they can't track mechanics for one reason or another. Please remember them!) but I think there needs to be a clear mech to prevent WARs from soloing bosses.
Solution? More frequent stack markers. Too much so for WAR's invuln.
This also gives healers much more to do. But you know, now we get a different problem. It's going to raise toxicity a lot if a non-healing healer (which very much exists) means a party cannot possibly pass content. My suggestion would be either, 1. Giving some sort of method of reducing how hard a stack marker hits (a difficult, unexplained mech maybe?) or making sure every DPS has some sort of shield that if used correctly is /just/ enough for DPS to stay alive (but at the cost of them doing damage - making it /better/ to have a healer around for this).
Moving on.
So I enjoy this job. Am I alone? Maybe all the healers are mad, but I think actually, the ones going on the forum are probably the unhappy ones and the happy ones are quietly enjoying this game and expansion.
Does that invalidate the complaints? No! But, I would like to say this--
Please do not ruin /my/ enjoyment and those of others who may be dumb like me and enjoy this as is, in favor of pleasing those who are unhappy. If we're getting a more complex DPS healer, please consider making this a new job for next expansion, and keeping the current healers feeling exactly as they are. I don't think it's very fair to take something some enjoy and change it to the point they don't, for the benefit of other people.
But on the other hand, maybe people like me don't belong in this game.

Reply With Quote








