Quote Originally Posted by VentiMocha View Post
There's a whole lot of opinion having in this thread about why Bloodwhetting is overpowered in dungeons when the real test is clearly how they do in savage/ex content.

Oh, wait, this just in. Every tank is good and fine and they're all viable. Stop complaining about not having to heal a warrior in a dungeon and enjoy the glory of being able to do more damage.
WAR doesn't enable more damage in dungeons since the healing is all OGCD. All it does it bore the healer to death.

Fun is more important than setting an arbitrary DPS cap anyway.