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  1. #6251
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Lucyfurr1988 View Post
    no i saw it but its irrelevant. pulsing damage is covered by 1 ogcd. 1. thats not engaging gameplay
    Well we have different opinions then. I think having pulsing damage and auto-attacks as engaging because constant damage means you have to heal more. It similar to how damage is handled in another MMO I play where I main healer. If Auto-attacks as well as pulsing damage both did moderate damage you start thinking more about balancing healing with damage.
    Granted the tool kit in xiv is so hillariously bad this wouldn't be nearly as fun. Though in my ideal world id be playing a healer where oGCD healing was rare and my skill expression is the balance of healing and damage.

    Quote Originally Posted by Lucyfurr1988 View Post
    see how you ignored that the 1 ogcd is enough to heal it though... that pulsing damage in a few weeks will be nothing. its barely anything now
    "Granted the tool kit in xiv is so hillariously bad this wouldn't be nearly as fun."

    Quote Originally Posted by Lucyfurr1988 View Post
    keep dodging the point.

    you've made the point that casual content has what you claim to be healing responsibility. if that can be done with 1 button then why are you claiming its a thing? its no different to any other casual content.

    if you were actually having to heal more you'd have a point. but you're not having to heal more.
    The claim is that aoe damage is happening slightly more often. As opposed to EW where most of the time all aoe damage was incredibly telegraphed and bursty. That's all.
    I still think healing is bad because the oGCDs are too strong and the damage dealing is bad. Its an observation and some cope coming out of me saying it would be nice if the damage was stronger and crafted gear didn't ruin it even though I know it will. I think you're looking for an argument over nothing.

    Quote Originally Posted by Lucyfurr1988 View Post
    so are you now claiming it's not telegraphed? its not more often at all you just have blinders on.
    I consider pulsing damage not as telegraphed as opposed to a stack up yes. I was a bit surprised to see during the final trial damage ticking down without the boss doing a harrowing hell like animation. I don't really have a strong opinion on this so I'm not really debating lol. I just liked the pulsing damage and the small heal check on the expert dungeon even though they're easy to deal with. The extent of my opinion goes "Oh that's neat, hope that happens more often and becomes more relevant/harder to deal with."
    Also I use arguement and debate interchangeably so I'm not accusing you of anything. I just think you'll have a better conversation with someone who actually feels any form of passion to healing in this game. I find it so boring that a boss ticking down hp during a mechanic has been the highlight for me in the last 5 years.
    (0)
    Last edited by Ramiee; 07-04-2024 at 11:28 AM.

  2. #6252
    Player
    Lucyfurr1988's Avatar
    Join Date
    Feb 2020
    Location
    ul dah
    Posts
    68
    Character
    Eros Nyxeris
    World
    Louisoix
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ramiee View Post
    Well we have different opinions then. I think having pulsing damage and auto-attacks as engaging because constant damage means you have to heal more. It similar to how damage is handled in another MMO I play where I main healer. If Auto-attacks as well as pulsing damage both did moderate damage you start thinking more about balancing healing with damage.
    Granted the tool kit in xiv is so hillariously bad this wouldn't be nearly as fun. Though in my ideal world id be playing a healer where oGCD healing was rare and my skill expression is the balance of healing and damage.
    see how you ignored that the 1 ogcd is enough to heal it though... that pulsing damage in a few weeks will be nothing. its barely anything now

    keep dodging the point.

    you've made the point that casual content has what you claim to be healing responsibility. if that can be done with 1 button then why are you claiming its a thing? its no different to any other casual content.

    if you were actually having to heal more you'd have a point. but you're not having to heal more.
    (2)
    Last edited by Lucyfurr1988; 07-04-2024 at 10:56 AM.

  3. #6253
    Player
    Lucyfurr1988's Avatar
    Join Date
    Feb 2020
    Location
    ul dah
    Posts
    68
    Character
    Eros Nyxeris
    World
    Louisoix
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ramiee View Post
    The claim is that aoe damage is happening slightly more often. As opposed to EW where most of the time all aoe damage was incredibly telegraphed and bursty. That's all.
    I still think healing is bad because the oGCDs are too strong and the damage dealing is bad. Its an observation and some cope coming out of me saying it would be nice if the damage was stronger and crafted gear didn't ruin it even though I know it will. I think you're looking for an argument over nothing.
    so are you now claiming it's not telegraphed? its not more often at all you just have blinders on.

    the only thing i agree with you on is that its cope.

    an argument and a discussion are 2 very different things btw. just cause I'm not shying away from a discussion by trying to hide my replies behind changing my write ups to reply to messages that have come later doesn't mean I'm looking for a fight.

    a discussion and a debate is healthy. why are you in forums where that's bound to happen if you're going to accuse people of looking for an argument when they disagree with what you're saying?
    (0)
    Last edited by Lucyfurr1988; 07-04-2024 at 11:16 AM.

  4. #6254
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Galvuu View Post
    I wonder what's the longest thread in the forums. I know a few that are 900+ pages.
    It's getting there!
    The original Show Your Miqo'te thread had to be locked because it reached 12,734 posts. For me (who has it set up to show 40 posts per page), that's 319 pages, compared to this thread's 157 pages. °˖✧◝(⁰▿⁰)◜✧˖°
    (3)

  5. #6255
    Player
    Lucyfurr1988's Avatar
    Join Date
    Feb 2020
    Location
    ul dah
    Posts
    68
    Character
    Eros Nyxeris
    World
    Louisoix
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ramiee View Post
    I consider pulsing damage not as telegraphed as opposed to a stack up yes. I was a bit surprised to see during the final trial damage ticking down without the boss doing a harrowing hell like animation. I don't really have a strong opinion on this so I'm not really debating lol. I just liked the pulsing damage and the small heal check on the expert dungeon even though they're easy to deal with. The extent of my opinion goes "Oh that's neat, hope that happens more often and becomes more relevant/harder to deal with."
    it is just as telegraphed. ALL damage is telegraphed. IMO 5x small hits that does the same amount as 1x big hits is no different. you're still not engaging with your kit any more with 1 type than the other.
    (2)

  6. #6256
    Player
    Brian25's Avatar
    Join Date
    Jun 2019
    Posts
    47
    Character
    Burning Wrath
    World
    Kraken
    Main Class
    Samurai Lv 74
    So much for your strike, I am getting in dungeons with healers quickly, it is always the tank we are waiting on. In fact our duty finder was all "Adventurer in Need: Tank" except 1.

    Seems like the tanks are doing a better job of striking, albeit unintentionally.
    (0)

  7. #6257
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    I have to wonder what the average quality of healer is these days
    (2)

  8. #6258
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    220
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Brian25 View Post
    So much for your strike, I am getting in dungeons with healers quickly, it is always the tank we are waiting on. In fact our duty finder was all "Adventurer in Need: Tank" except 1.

    Seems like the tanks are doing a better job of striking, albeit unintentionally.
    That's good, we don't actually want to hurt anyone's play time, we just want to gain attention to the criticisms we have.
    I understand that criticizing your perfect game is a cardinal sin that can never be forgiven... But we feel this is that important to us to improve the game.
    When this is all over, I hope we can make amends by performing seppuku after doing 50 hail yoshi-p's to an effigy of emet-selch, and buying all the cash shop items.
    (16)

  9. #6259
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,010
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ramiee View Post
    Like I said I think this will probably happen too. If you actually read what I was saying, I'm just hoping powercreep will not ruin the added healing checks. EW and ShB never had anything like this which is why I'm a little surprised.
    The worst part is that this would be so easy to fix with stricter ilvl sync. That's literally it.
    (4)

  10. #6260
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,010
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by SargeTheSeagull View Post
    If healing checks and unavoidable damage are actually as high and common as they seem to be, are not invalidated by gear and people learning mechanics, and continue to be added in future patches I will be largely satisfied.
    My issue with healers has been that damage isn’t high enough to justify our kits and our DPS kits aren’t fun enough to justify low healing requirements. So long as the devs address one of this issues I’ll be satisfied. It seems. SEEMS. Like they may have addressed the former. If so, bravo.

    That said, we are in the first week of the expac so…
    I'm in the same boat. I really, really hope people are right. But I'm not holding my breath. Right now, things are super fun but that's because everyone is running around in garbage MSQ gear. We'll see how everything pans out when we outgear those fights.
    (4)

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