I don’t really understand why you are conflating “fun” with redundancy. Right now whether you think modern healers are hard or easy we can all agree that square enix “desires” to keep the floor for all classes very low and have a lot of redundancy built in
The problem with healers is when that redundancy isn’t needed they have nothing to do. The tanks get their rotations and their mitigations, the DPS get their rotations and their utility. The healers get…………1111111111 and a bloat of overpowered heals.
Nobody is asking to raise the floor (which is why the wildstar comparison is totally redundant) people want a higher skill ceiling so if me or the co healer is competent and we don’t need the excessive amount of redundancy built into casual content they have something else to do. This could be damage options, it could be buffs, it could be utility, it could be debuffs, just anything that’s not 1111111111111111 for those of us who don’t need the 0195010601962069296 layers of redundancy square bakes into casual content
We are literally just asking to be treated like the tanks are



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