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  1. #4561
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BunnyQueen View Post
    Someone is having posts deleted???
    Yes, moderation seems to be deleting some
    (6)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  2. #4562
    Player
    Ayalu's Avatar
    Join Date
    Jun 2024
    Location
    Shayalan
    Posts
    271
    Character
    Ayalu Jeji
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by WaxSw View Post
    Yes, moderation seems to be deleting some
    This Forum has Moderation!?
    In comparison with the Japanese Forum this one feels like the Wildwest. xD
    (12)

  3. #4563
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by BunnyQueen View Post
    Someone is having posts deleted???


    (12)

  4. #4564
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    They may also need to sanitize the tags
    (14)

  5. #4565
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I really wish that trash like the Amaurot bombs/sprites or the Baelsar's Wall DoT spam archers that threaten/pester people other then the tank were standard and not a once in a blue moon gimmick.

    I'm not really sure why they've fallen into this stagnant design where 99% of the enemies just do generic telegraphed AoEs which are both not painful and actively take stress off the tank because they're not doing autos during that time and the damage is so undertuned that just facetanking it isn't even that hard to heal through.
    (14)

  6. #4566
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,027
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Len_ View Post
    I haven't raided in a long time but do healers have special mechanics anymore? Like having to pass brand or Imdugud's Prey? Funnily you can't even do that mechanic properly anymore because you don't have a shield at that level.
    There was Fountain of Fire in P3S which required healers to tank some puddles. There's also an occasional "boss sets the party's HP to 1 and proceeds to cast a raidwide". Harrowing Hell and Knuckle Drum are continuous AoE damage for a few seconds.

    Besides that, healers are always the target for stack markers and that's it.
    (1)

  7. #4567
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,027
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by KageTokage View Post
    I really wish that trash like the Amaurot bombs/sprites or the Baelsar's Wall DoT spam archers that threaten/pester people other then the tank were standard and not a once in a blue moon gimmick.

    I'm not really sure why they've fallen into this stagnant design where 99% of the enemies just do generic telegraphed AoEs which are both not painful and actively take stress off the tank because they're not doing autos during that time and the damage is so undertuned that just facetanking it isn't even that hard to heal through.
    Sometimes targetting the DPS would also make sense from a narrative point of view, right? Some of the more intelligent enemies should probably want to kill the damage dealers because a guy throwing out literal balls of fire is more dangerous than a guy with an axe.
    (5)

  8. #4568
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    472
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    Isn't it also an optimization problem, though?

    I mean there is no need to butcher other jobs for, including RDM lore.
    (0)

  9. #4569
    Player
    Aidorouge's Avatar
    Join Date
    Apr 2024
    Posts
    158
    Character
    Buzam Aidorouge
    World
    Maduin
    Main Class
    Ninja Lv 100
    I'm down for the strike, and I say that as someone who leveled all of their healers to 90 via PVP and tribe dailies/weekly challenges so I was never contributing to the queues anyway, lol.

    Healers for me were always in this weird spot to play as because either they were too stressful due to wall-to-wall pulls where I could never get us through it (thus forcing the tank to take smaller packs and making me feel like a jerk/moron because it was "my fault"), or they were boring as hell because I was spamming the same two attacks over and over and over and over and... you get the idea. So I really don't know what I could suggest to make them more approachable or appealing for healer mains or those wanting to try the role out.
    (17)

  10. #4570
    Player JimCasey_RF6's Avatar
    Join Date
    Feb 2023
    Location
    Cool'dah
    Posts
    155
    Character
    Jim Casey
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    We should be respecting and supporting our fellow players who are acting out of genuine concern for a combat role they are passionate about in the game we all love. Every disgruntled healer main that is participating in the strike is doing the right thing. The dev team will, without a doubt, get the picture real quick when the effects of the strike start showing in the player metrics
    (22)
    Last edited by JimCasey_RF6; 06-23-2024 at 01:00 AM.

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