Out of curiosity how many new keyboards do you need playing 5 healer ? My 1 key broke after 1 week as healer in shadowbringer




I dont remember, but have they always had the terms for refunds pop up on the loader when an expansion launches?
#FFXIVHEALERSTRIKE


Based on the job dev's history, I am not at all surprised the SGE dots don't stack. Summoner rework, BLM changes, AST card changes, Dragoon "rework", tripling down on 2 minute meta... you're only allowed to play the way the devs want you to play with absolutely no room for variation or skill expression.
Could only be explained by either being creatively bankrupt or absolute sheer laziness. Though it is most likely both.
I'll play tank/dps to occupy my time until another MMO comes out that has RPG elements that Yoshi-P and crew forgot existed, or wait for WoW's War Within reviews to play a game that has actual healers.
just lol. I was actually considering playing sage due to them having two dots, but I guess not
I believe yoship has actually said they are never releasing any new healers or tanks ever again because they are hard to balance and that makes them hard to make unique.SGE must be a inferior SCH you don't get it. It's balance! SGE having anything unique is a balance flaw! I still cannot believe SGE abilities were match for match copies of scholar bar Energy Drain, Strat and Fairy. Like lmao is the next healer gonna be white mage except they remove the lily stuff lol.
I thought everyone knew this, that there are only going to be new dps jobs from Sage onward.
Always seemed like it would be the slow death of the game to me. That's actually a problem that threatens the game in the long term. If the next expansion is just one or two new dps, or no new jobs, we're talking about 4 years of no new healer gameplay styles. Or... attempts at new healer or tank gameplay styles, I suppose.
Not sure it's fair to say attempt though when it doesn't seem like they were even trying with Sage.
At this point they should just make the absolute neccesary heals and mitigations generic skills that can be accessed by becoming healer or tank as sub-job and make everyone DPS by default.I believe yoship has actually said they are never releasing any new healers or tanks ever again because they are hard to balance and that makes them hard to make unique.
I thought everyone knew this, that there are only going to be new dps jobs from Sage onward.
Always seemed like it would be the slow death of the game to me. That's actually a problem that threatens the game in the long term. If the next expansion is just one or two new dps, or no new jobs, we're talking about 4 years of no new healer gameplay styles. Or... attempts at new healer or tank gameplay styles, I suppose.
Not sure it's fair to say attempt though when it doesn't seem like they were even trying with Sage.




how difficult is it to balance invincibility and nothing?
I wouldnt say its hard.. they just dont want to. its not a pvp centric game, there is nothing TO balance.if I am playing dps, I dont care if someone else, playing a different dps is out damaging me, I do the best I can, that the job can. it all contributes to the end result.
trying to balance a trinity mmo with very contained pvp is just an excuse to do nothing.
#FFXIVHEALERSTRIKE
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