Quote Originally Posted by Amity_Roji View Post
Oops, I missed this one, soz.


Every healer class has the ability to insta-cast a rez (as can Summoners and Red Mages), and as a WHM I can also do it for 0 MP with Thin Air - twice. Even if my Swiftcast is on cooldown I can pop Presence of Mind and dramatically reduce the cast time if I need a second rez, and in most encounters it's easier to do this while avoiding mechanics than it is for a BLM to fully utilize their leylines.

That said, I kinda think of rezzing as somewhat irrelevant to the argument as it's a cut-and-dry example of a "recovery tool" - you're only using it if someone screwed up.

Hell, in a lot of MMOs the idea of being able to rez someone during an encounter at all is a rare and/or alien thing.


If I were doing a post for #FFXIVTANKSTRIKE I would absolutely bring up active aggro management as a thing missing from that role. I don't think a return to stuff like Classic WoW's "Ok, nobody DPS until I've got three Sunder Armor stacks" uber-hardcore aggro management would be good, but having something to make it at least relevant would be nice. As it sits all tanks have to do is pop a tank stance and they could literally faceroll their way to holding aggro.

And the only time I've ever had a tank cover me in recent years in this game is if a boss mechanic explicitly requires it (scripted tank LB3 or the like).
Just regarding the raise being rare or alien concept?

Maybe for you, I find it rather surprising that you'd say so. As a healer in at least one game, I had access to a self-raise and multiple party raises. here's an example in one game
https://aion.fandom.com/wiki/Grace_of_Resurrection_I and here's another one from the same game https://aion.fandom.com/wiki/Resurrection_Loci_I