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  1. #1
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    486
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    Probably because Strikes are actually designed to be disruptive, so there is odd messaging to call for a strike specifically but state it's not seeking disruption.

    Strikes are inherently supposed to be disruptive, as if striking employees do not disrupt the employer's operations in any way it will have no effect whatsoever. In fact, if that happend they'd probably only show that their jobs aren't needed at all and later have them downsized lol.
    It's not supposed to disrupt people in game. We would like to effect SE's metrics. Also, the point about not being needed is ours! We don't feel needed and in many Contents it's better to not bring us at all!
    (2)

  2. #2
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Supersnow845 View Post
    In savage DPS already have the highest responsibility to actually meet the enrage, everyone needs to DPS but it’s far far easy to carry a grey healer through a savage than it is to carry a grey DPS

    Savage should accentuate the trinity, not dilute it
    I agree but most roles in trinities have multiple responsibilities. DPS in XIV used to have this in the form of some jobs helping restore TP, MP, debuff the boss and help with Aggro, but now their role is basically just do DPS. Which is kinda everyone's role now.
    I'm more for giving every single role more responsibilities to make the trinity more important. Stuff like MP costs for healers being higher and DPS have actions to help with that, Healers getting their main role back and helping with ST mitigation as well. Aggro becoming a thing everyone has to manage together again. All of this would not only improve the healer role but all of the roles.
    (2)

  3. #3
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,440
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by OliviaLugria View Post
    Finally, a small bone is thrown to sage, and almost immediately taken away.

    Thank you dps healer, for being the same as all the others.
    It's funny, and sad. The idea of the skill, being 'a tiny gain in DPS for those who want to optimize, but so small that it won't affect a casual's ability to clear if they ignore it entirely', I thought was probably the best way to improve the gameplay of Healers in the short term. Now that SE has removed that, we have to find a different solution, and to my eyes, all alternatives entail spending much more dev-time required to implement. They had the solution right in front of them, and fumbled the ball at the last moment

    Oh well, back to the regularly scheduled 'massive hit that you use once per minute (or 3 times per 2min for WHM) that causes more Crit Variance issues'
    (11)

  4. #4
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    It's funny, and sad. The idea of the skill, being 'a tiny gain in DPS for those who want to optimize, but so small that it won't affect a casual's ability to clear if they ignore it entirely', I thought was probably the best way to improve the gameplay of Healers in the short term. Now that SE has removed that, we have to find a different solution, and to my eyes, all alternatives entail spending much more dev-time required to implement. They had the solution right in front of them, and fumbled the ball at the last moment

    Oh well, back to the regularly scheduled 'massive hit that you use once per minute (or 3 times per 2min for WHM) that causes more Crit Variance issues'
    Did they really remove the sage aoe dot being a different entity then the regular dot so they don’t stack anymore ??? No way they did that ??? Pls tell me you are joking
    (24)

  5. #5
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    486
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Hahaha, could say that... I'd be lying though.
    (4)

  6. #6
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Mortex View Post
    Did they really remove the sage aoe dot being a different entity then the regular dot so they don’t stack anymore ??? No way they did that ??? Pls tell me you are joking
    (12)

  7. #7
    Player
    Pandurah's Avatar
    Join Date
    Jan 2015
    Posts
    89
    Character
    Luma Deahaart
    World
    Lich
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mortex View Post
    Did they really remove the sage aoe dot being a different entity then the regular dot so they don’t stack anymore ??? No way they did that ??? Pls tell me you are joking
    What, did you expect a tiny bit of fun?! <.<

    And to think I was actually considering trying SGE again...
    (17)

  8. #8
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Mortex View Post
    Did they really remove the sage aoe dot being a different entity then the regular dot so they don’t stack anymore ??? No way they did that ??? Pls tell me you are joking
    I'm honestly laughing at this.
    It's like a cruel joke. I can't believe they did this. I want to keep a positive look on things, but that's so out-of-touch that I can't even...
    (22)

  9. #9
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,056
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Lmao. "DPS Healer" but also 1 2 1 1 1 1 1 1 1. They're really quick to 'patch out' this bug called 'fun' from their game, I'll give them that.

    Where's that same degree of care when Aero II/Dia mishap happened?
    (18)

  10. #10
    Player
    Nyome's Avatar
    Join Date
    Jul 2015
    Posts
    29
    Character
    Nyome Ryback
    World
    Maduin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Lmao. "DPS Healer" but also 1 2 1 1 1 1 1 1 1. They're really quick to 'patch out' this bug called 'fun' from their game, I'll give them that.

    Where's that same degree of care when Aero II/Dia mishap happened?
    At least SCH has Energy Drain to squeeze a out little extra DPS when you're not healing. But we know giving a similar option to WHM is asking too much and takes away from job identity as a "pure" healer.
    (5)

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