Homogenization will always be a thing because you are mixing only two base ingredients: the damage you take and the damage you give. You only mix up the ways you manage them and the ways you display them.
The problem with the healer kit is that, to be most efficient at your job damage-wise—which is often a requirement set by the game itself in harder content—you can almost always only use two to three buttons in a very uninteresting fashion, without combos and special interactions like damage dealers or tanks have.
How this should be changed is entirely up for discussion after hearing options from SE. We really just want to be heard and for the game to be changed in a way that does not negatively impact other players. We want our gameplay to be better, not for yours to be worse. Even the latest content is becoming much less enjoyable more quickly due to poorly designed damage kits. Please let us have fun. Thank you.


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