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  1. #1
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Jojoya View Post
    .

    if others want to quit healing because they're unhappy, they will. There's no need for anyone to tell them to do it.
    Is a feedback forum not an appropriate place to say “I preferred it how it was and, having given this version a chance, will not be picking it up again.”?
    (20)

  2. #2
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,045
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Jojoya View Post
    They probably consider it selfish because the thread is attention-seeking and encouraging others to quit as well to create a bargaining chip to get what the dissatisfied posters want.

    if others want to quit healing because they're unhappy, they will. There's no need for anyone to tell them to do it.
    No one's demanding anyone quit? It quite literally is written in the first post that there is no pressure to join, people are joining because they also are sick of playing healer.

    Again, what's the problem?
    (22)

  3. #3
    Player
    PeppermintBrown's Avatar
    Join Date
    Feb 2019
    Posts
    120
    Character
    Xiala Narian
    World
    Balmung
    Main Class
    Dancer Lv 80
    Quote Originally Posted by kirinoodles_ View Post
    no it really isn't unserious. some changes have been made because of complaints over the entirety of the game, even though those who were complaining didn't unsub. if people here wants to stop playing healer then let them be ? there's litteraly no point into saying that it's not gonna affect anything because you don't know and we don't know either. it's very likely that it's going to be the case but some people are simply quiting healing, some are quiting because they want a chance of being acknowledge over an issue that has been there for years, even if there's a very low chance of it happening. this issue existed outside of these forums for years. saying we're a minority is dumb because they've been listening to loud minorities as well in the past. it isn't selfish either because if i use the same argument, why can't we have more dps spells if other jobs, other roles, are getting more healing and mitigation spells LOL
    This isn't just giving feedback. This is threatneing a 'strike' that has no backbone to it. AT THE SAME TIME THEY ARE ADDING TWO DPS JOBS THAT WILL MAKE IT DIFFICULT TO EVEN TELL HOW MUCH OF AN IMPACT YOUR 'STRIKE' IS HAVING.' Even IF it managed to make some waves in duty finder queues viper and pictomancer are going to skew these for the first days of the expansion. And gamers do not have the discipline to keep this up long term. The strike itself is a joke.

    Also healer jobs are getting some extra dps like sgebaoe dot.
    (1)

  4. #4
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,968
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PeppermintBrown View Post
    This isn't just giving feedback. This is threatneing a 'strike' that has no backbone to it. AT THE SAME TIME THEY ARE ADDING TWO DPS JOBS THAT WILL MAKE IT DIFFICULT TO EVEN TELL HOW MUCH OF AN IMPACT YOUR 'STRIKE' IS HAVING.' Even IF it managed to make some waves in duty finder queues viper and pictomancer are going to skew these for the first days of the expansion. And gamers do not have the discipline to keep this up long term. The strike itself is a joke.

    Also healer jobs are getting some extra dps like sgebaoe dot.
    Because this is also about generating discussion

    There are now 5 media tour YouTubers who’ve made videos on it, my last alliance chat was discussing it, it’s filling the LL chat. People are talking about it and that was the primary goal. Our feedback here is getting ignored and we want to be heard
    (20)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #5
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I'm confused... your camp said that us healers "striking" will not be felt but at the same time it will disrupt queue times because of VPR and PCT? Make up your minds already.
    (19)

  6. #6
    Player
    kirinoodles_'s Avatar
    Join Date
    Nov 2020
    Posts
    7
    Character
    Kirino Blaiddyd
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by PeppermintBrown View Post
    This isn't just giving feedback. This is threatneing a 'strike' that has no backbone to it. AT THE SAME TIME THEY ARE ADDING TWO DPS JOBS THAT WILL MAKE IT DIFFICULT TO EVEN TELL HOW MUCH OF AN IMPACT YOUR 'STRIKE' IS HAVING.' Even IF it managed to make some waves in duty finder queues viper and pictomancer are going to skew these for the first days of the expansion. And gamers do not have the discipline to keep this up long term. The strike itself is a joke.

    Also healer jobs are getting some extra dps like sgebaoe dot.
    are you okay ? did you read my post one page ago...? no one is threatening anyone here. there's extremists everywhere and we are not responsible for people who are making the strike look bad lmao. as i said, there's litteraly no point in having people tell us that our strike is going to fail because no matters what happens in game, we will still be loud until changes are made. and also ! a dps spell locked behind a 2 minutes cooldown is nice to have but it's not gonna change anything and if you think it does then i suggest you to pick up healers in all types of content for a while~
    (8)

  7. #7
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    They probably consider it selfish because the thread is attention-seeking and encouraging others to quit as well to create a bargaining chip to get what the dissatisfied posters want.
    Ironically this post is more attention seeking than the actual thread being criticized, you got the attention though gg
    (18)

  8. #8
    Player
    Roshidon1's Avatar
    Join Date
    May 2014
    Posts
    105
    Character
    Rin Katsuyuki
    World
    Leviathan
    Main Class
    Bard Lv 90
    Quote Originally Posted by Aravell View Post
    For all the people recently who say that "it's not that healer needs more damage options, it's that there's not enough damage going out", I have to ask you all.....

    What do you do when there's nothing to heal? Do you keep up your damage? If so, do you not find your 2111111111112111111..... rotation boring?

    There is actually zero possible way to make it so there's no downtime in this game. You can attempt to shorten the downtime, but you also have to keep in mind that the shorter the downtime becomes, the less time you also have to recover mistakes. This would undoubtedly raise the skill floor and would thus be not considered for regular dungeon content.

    A solution should target all levels of play, it shouldn't be a half solution that cannot be applied to the content where healers are currently suffering an identity crisis the most.
    Just for reference, I play WoW and the healers in that game (atleast the ones I play) do have an actual rotation. I would probably not enjoy healing as much if they didn't. That being said, the "full damage" rotation is usually only used on casual content. As you start going into harder content you spend more time healing and less time doing the damage rotation.

    I just have a question for the healers: Is this just a problem in casual content, or is this something you see in Savage or Extreme Trials, for example?
    (3)

  9. #9
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,968
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Roshidon1 View Post
    Just for reference, I play WoW and the healers in that game (atleast the ones I play) do have an actual rotation. I would probably not enjoy healing as much if they didn't. That being said, the "full damage" rotation is usually only used on casual content. As you start going into harder content you spend more time healing and less time doing the damage rotation.

    I just have a question for the healers: Is this just a problem in casual content, or is this something you see in Savage or Extreme Trials, for example?
    As we have said and given mountain of feedback on this issue pervades literally every facet of healer gameplay at every level for different reasons we have laid out hundreds of times
    (13)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #10
    Player
    Delis's Avatar
    Join Date
    Aug 2013
    Posts
    330
    Character
    Mari Yumishi
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Roshidon1 View Post
    Just for reference, I play WoW and the healers in that game (atleast the ones I play) do have an actual rotation. I would probably not enjoy healing as much if they didn't. That being said, the "full damage" rotation is usually only used on casual content. As you start going into harder content you spend more time healing and less time doing the damage rotation.

    I just have a question for the healers: Is this just a problem in casual content, or is this something you see in Savage or Extreme Trials, for example?
    its in EX trials, Savage
    (7)

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