To be fair. As I've said in other posts. I been around a long time. Healers seem to be their Achilles heel and I'm not sure they will every do them justice.
Then they can expect people to keep complaining ,which doesn't help the game in any way. In fact, people complaining and some eventually giving up on it only hurts it. Not only because x person unsubs, but because if x person was actually satisfied, they'd probably actively recruit other people to play the game as well over however many years. That's why you shouldn't just assume your players will always be there and shouldn't treat them as disposable. But SE seems allergic to keeping any of their IP as profitable as possible lately, including the MMO segment.
ShB came out 5 years ago actually, those are the changes we're complaining about, Dawntrail is just more of the same so we won't be playing Healers,
you're also "blowing up the forums" by continously bumping the thread and keeping it at the top, that's how a forum works, we didn't sign a pact with Zodiark to force the front page to acknowledge us.
When more than half the appeal of your game comes from exploring new jobs and their related storylines, yet the core mechanics rob jobs of their identities in PVE. Frankly, at this point, might as well bring back cross class skills.
I just want to clarify for the "just unsub" people that we are here in this thread because we enjoy the game. This game has a comprehensive feature list outside of healing, afterall.
Some of us even still like healing, but want to give feedback to make it more enjoyable.
Unsubbing isn't the only way to send a message.
I also hesitate at the conflation of trying to be heard with just simple malcontent complaining. Especially when every other avenue of providing feedback has failed.
As an aside, most people in this thread have been rather calm in their discussion, and Gemina's OP set a nice tone of what we are going for here.
I disagree, since the objective was always to not play healers in group content and that's what we are doing. It was the opposing side who created the misconception that we should unsub. Yet this strike got lots of people commenting in this thread despite them never having commented in any of the feedback threads that have accumulated in the healer forum. Looks like it's working exactly as intended. Unsubbing has never had this kind of effect, although I'm open to changing my mind if someone can link a 300+ page thread and media coverage that were sparked by healers announcing their sub cancellations.
"You're not serious", "you're cowards", "you should unsub", "you keep giving them money", "this is sad and pathetic", "you don't play hard content" and other fallacies will not stop us from rightfully complaining about healer design.
Ad hominem (Latin for 'to the person'), short for argumentum ad hominem, refers to several types of arguments that are fallacious. Often nowadays this term refers to a rhetorical strategy where the speaker attacks the character, motive, or some other attribute of the person making an argument rather than attacking the substance of the argument itself.
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No, I just think this is overly performative. I agree 100% with the message of the strike - I just disagree with the methodology and the ideal of the end goal being a continued effort to reward the development decisions you are striking against with your money regardless if you are partaking in them. You say unsubbing doesnt work, but look where it has gotten you with being subbed for the past 2 expacs?I disagree, since the objective was always to not play healers in group content and that's what we are doing. It was the opposing side who created the misconception that we should unsub. Yet this strike got lots of people commenting in this thread despite them never having commented in any of the feedback threads that have accumulated in the healer forum. Looks like it's working exactly as intended. Unsubbing has never had this kind of effect, although I'm open to changing my mind if someone can link a 300+ page thread and media coverage that were sparked by healers announcing their sub cancellations.
"You're not serious", "you're cowards", "you should unsub", "you keep giving them money", "this is sad and pathetic", "you don't play hard content" and other fallacies will not stop us from rightfully complaining about healer design.
At the end of the day, where does 300 people striking healers end up in a month after Dawntrail? Two months? Do you sit and wait for the next expac? If nothing then, what next? To me, this seems like a lot on non-committal effort for one of the trinity to change. People will eventually get bored and go back to their healer position when they need to for either queues or their PUGs as the seeds have already been sewn well within this thread by the strikers themselves. You even know have people talking about how Forums are already low population, how Reddit has already waved off the Strike, and now content creators are covering it but majorly negative.
I hope that Yoshi-P does make the correct changes in 8.0 with job identity and impacting all jobs (especially healers) and extend it to a refocus on either healer design or encounter design. But to me, I dont think this will work in its current iteration and ideas. Good luck on it, and hope you guys do make the impact you want to make.
Unfortunately i have to agree... Healing became really boring. I stopped playing my main role after the first savage tier in EW. I hope they'll make healers more fun to play... rn i just spamming a button over and over. The sad part about it is that learning better a Healer will only make you spam that single button even more... I really want to pick up my main role again, but rn i dont find it too fun in any iteration of gameplay
Pushing other players to unsubscribe when they are unhappy with part of the game is weird and creepy. And claiming healers aren't serious when they refuse to unsub is transparently manipulative. People do not need your "help" to decide when they are still hopeful and when they give up and decide to move on from FF.No, I just think this is overly performative. I agree 100% with the message of the strike - I just disagree with the methodology and the ideal of the end goal being a continued effort to reward the development decisions you are striking against with your money regardless if you are partaking in them. You say unsubbing doesnt work, but look where it has gotten you with being subbed for the past 2 expacs?
At the end of the day, where does 300 people striking healers end up in a month after Dawntrail? Two months? Do you sit and wait for the next expac? If nothing then, what next? To me, this seems like a lot on non-committal effort for one of the trinity to change. People will eventually get bored and go back to their healer position when they need to for either queues or their PUGs as the seeds have already been sewn well within this thread by the strikers themselves. You even know have people talking about how Forums are already low population, how Reddit has already waved off the Strike, and now content creators are covering it but majorly negative.
I hope that Yoshi-P does make the correct changes in 8.0 with job identity and impacting all jobs (especially healers) and extend it to a refocus on either healer design or encounter design. But to me, I dont think this will work in its current iteration and ideas. Good luck on it, and hope you guys do make the impact you want to make.
The time and effort people spend on the strike make it clear many healers think the game is worth fighting for and they still have hope for improvements. The number of healers speaking up in response to the strike should be celebrated, not whatever you're trying to do.
Giving a developer money while actively campaigning against their design decisions with no plan if nothing changes come next expac makes this whole seem performative. Its why gamer strikes are considered memes.Pushing other players to unsubscribe when they are unhappy with part of the game is weird and creepy. And claiming healers aren't serious when they refuse to unsub is transparently manipulative. People do not need your "help" to decide when they are still hopeful and when they give up and decide to move on from FF.
The time and effort people spend on the strike make it clear many healers think the game is worth fighting for and they still have hope for improvements. The number of healers speaking up in response to the strike should be celebrated, not whatever you're trying to do.
I agree with the message and the healer feedback, but not the methodology. Sub if you want, unsub if you want - but going on a full crusade like this while having no "line in the sand" only shows the non-committal nature of it all. We have seen it other MMOs, we'll see it again - I hope I am wrong.
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