Indeed, we wouldn't want to confuse the poor healers, now would we? Certainly not at level 100?I have seen enough healers not dpsing because it's too hard to keep people alive that I know I don't want more damage in casual content or dps buttons to have the illusion of doing something different (aka doing damage).
What's lack in the content is actual interactions with the fight. Activating something, sleeping an add, doing something else than dpsing or healing.
I swear you don't want to take more damage in anything lower than savage with random healer barely able to click on more than cure1, and you don't want to confuse most people with more damage buttons.
The homogenization of jobs is the same for everyone and not a healer problem. Tanks are all the same, dps are all the same. Atleast that's how I feel from playing since beta and never stop playing, lvling every jobs and playing all of them at extreme lvl minimum. It's all an illusion of choice since stormblood for every roles.
Puh-leeeze.
Last edited by IDontPetLalas; 06-17-2024 at 08:57 AM. Reason: took a few edits, was wheezing with laughter
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.