Quote Originally Posted by Exino View Post
Video games should equal fun. Many healer mains are not having fun. Healers are often unneeded in certain scenarios, which is frustrating. No group content in a trinity-system-based game should be easily cleared with part of that trinity system missing.

How this issue will be fixed is up for discussion – there are quite a few feasible options to choose from.
The problem first needs to be acknowledged by SE, and they need to tell us what options are on the table.
Only then we can have a real discussion.

If you knowingly accept the fact that an important part of the player base feels unneeded or unhappy, then don't be surprised if the game as a whole suffers in long-term as a result.
Having been playing a long time myself, I've never felt, personally, like I wanted to do content without a healer. Is it possible? Yes. Its also possible to do a lot of content without a tank. And its also possible to do a lot of content without a DPS, too. I remember doing stuff with nothing but tanks, or all white mages, ect, all the time.

I mained Monk through ARR to Stormblood and switched to Gunbreaker in Shadowbringers. Healing has always been my second role. The only complaint I've ever had is it would be nice to have more to DPS than 1 DD, 1 AOE, 1 DOT. But I don't see how a whole array of DPS abilities would work with limited hotbar/controller space without fundamentally removing the vast majority of healing options.