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  1. #10
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Evergrey View Post
    I think that tanks and healers are as they are today because people years ago complained about how anxiety inducing and stressful playing a tank / healer was, so SE simplified them.
    What I don't understand, though, is that in HW, for example, my queue times as DPS were... equal to, if not faster than, how they are now. And queueing as Healer, while usually faster than DPS, also usually took noticeably longer to pop than Tank.

    I remember entering and regularly-clearing every kind of "matchmade" Duty Finder content (ie, not wiping repeatedly because people just couldn't handle playing HW/SB Healer). And I also remember not waiting any longer for PFs to fill Healer slots than I do now (or whatever, "now" = back when Anabaseios released). It actually seemed, anecdotally, quicker to fill Healer Slots in PF in HW and SB? Like if I put up a weekly reclear party in, for example, SigmaScape, I'd usually have the Healer Slots filled pretty quick.

    So if ARR/HW/SB Healing was causing people so much distress and anxiety... why did it seem like so many people were voluntarily playing Healers back then? The Healer population does not seem to have expanded as a result of the repeated cascade of simplifications.

    But this is all "my impressions", which I'm aware is not "data", so if someone thinks that they have a more accurate and concrete way of comparing Role populations over time, that would be useful to examine.

    Quote Originally Posted by Milkbeard View Post
    I can't argue with nostalgia, but that's the only real value Cleric Stance had: nostalgia.
    Okay, I understand that you seem to feel strongly about your dislike of Cleric Stance, but just because someone liked something that you didn't, doesn't mean that their enjoyment of the mechanic is solely "nostalgia".

    I felt distinctly disappointed when HW transitioned into SB 4.0 and Cleric Stance became a generic Gerber 1st Foods "No Mercy".

    I think I'm allowed to trust my own judgment and memories about how I felt when a mechanic changed.

    It's fine if that puts me in the minority, but I'm not confused about how many hours of fun I had juggling in and out of Cleric in all levels of content, even baby nonsense like Guildhests. In fact, that's another thing that made Cleric a cool mechanic to me — it didn't really matter what content I was doing, even in really easy or boring stuff, I could derive some fun from experimenting with how far I was willing to push with dipping into Cleric vs. playing it safe.
    (3)
    Last edited by Eorzean_username; 06-16-2024 at 08:14 PM.