Just about any SB Dungeon really.
Back then on SCH we had quite a few DoTs to spin (and not all on the same 30s duration either) on top of being potentially able to optimize aetherflow usage (both for dmg and MP regen (yes mp was important back then) due to quickened aetherflow reducing the cooldown on it.
So if the party was a shit show of idiots? Great you could do the big damn healer saving the day plays.
Party was competent? Go focus on how far you can push your optimization.
None of that required anything special from the Stormblood Dungeons besides existing.



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