
Originally Posted by
Mikey_R
There is a reason why I initially asked what DPS metric was being used in order to come to the point made in the OP and my suspicions were correct. Many people are using rDPS to measure the damage of selfish DPS. Now, whilst it might be a nice thing to use as an initial, quick way to compare the DPS of various jobs, it also has limitations that need to be accounted for and one of those limitations is that, for jobs that offer no raid buffs, it does not properly show how much damage that job is contributing to the fight as any extra damage the job puts in when under a damage buff, is given to another job to boost their damage. To highlight this, I will give an example.
Say you have your selfish DPS going 1000 dps, a second job doing 850 and they have a 10% damage buff they can give to the raid. First, we look at what happens when you measure the jobs aDPS when under the buff:
Job 1 goes from 1000 to 1100 DPS;
Job 2 goes from 850 to 935 DPS.
This is properly reflecting how much damage each job is contributing in a raw DPS metric, however, if we change the measure to rDPS, things change:
Job 1 goes from 1000 to 1000 DPS;
Job 2 goes from 850 to 1035 DPS.
In this scenario, it seems like the second DPS is the one contributing more, despite the fact it got an extra 100 dps for 'free' as it was Job 1 that put the damage into that buff.
So the question is, is it really fair to judge a selfish DPS based on only their rDPS when their strength lies in their aDPS? This is also why it is really hard to compare DPS jobs to each other when you have a selfish DPS in the mix as the buffers benefit more from rDPS, whereas the selfish benefit more from aDPS.