Uptime for melee isn't an issue anymore.
Uptime for melee isn't an issue anymore.
It never really was an issue, it really was a skill that players had to learn. Then we have SE "devs" overcompensating for their own ineptitude in comprehension, design or both, by making boss hitboxes at least 50% of the arena size starting in Promise. Catering to whiners like the OP and the other guy who can't understand the concept of "class is doing just fine, you need to learn your class before vomiting words" most probably played a role in it as well.
Last edited by AsiTsurugi; 03-25-2023 at 05:20 AM.
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