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Thread: BLM DPS

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  1. #1
    Player
    Turtledeluxe's Avatar
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    Feb 2023
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    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mikey_R View Post
    1. Because people do not, plain and simple, especially when it comes to comparing different jobs DPS values.

    2. No, how you feel playing the job does not count. That is a purely subjective view which you are using to try and make an objective point. The whole topic started with the premise that other DPS jobs do the same or more DPS than BLM.
    Other jobs do do the same DPS as blm or more depending on the content and the fight. And if they don't they're so viable in other ways that it doesn't matter. Also no, I said player perceptions and how the class feels to play matter from the beginning. I restated it differently because you are either confused by this or you don't think it matters. Maybe that's why the game is so broken and people hyper focus on a handful of classes to clear content easily. And to be clear this isn't just an issue with BLM. I just think the devs are on the same wavelength as you and that is unfortunate beduase it's homogenizing jobs and dps, and that's dumb.

    And this is fault of over obssessed players who have made dps the most important thing and equated it to being "fun". DPS is a role, not fun. Fun is playing your role and doing it well. Fun is being essential to a party because your class brings something unique to the fight. Being the best dps is meaningless aside from selfish dps (which is two classes) because it's the sole metric by which they are measured.
    (1)
    Last edited by Turtledeluxe; 03-24-2023 at 07:52 AM.

  2. #2
    Player
    Mikey_R's Avatar
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    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    Other jobs do do the same DPS as blm or more depending on the content and the fight. And if they don't they're so viable in other ways that it doesn't matter.
    It should only be compared to casters, of which BLM is higher in damage in both rDPS AND aDPS compared to both SMN AND RDM. If a party wants to replace the damage of BLM for the utility of the other 2, they are free to do so.

    Also no, I said player perceptions and how the class feels to play matter from the beginning. I restated it differently because you are either confused by this or you don't think it matters. Maybe that's why the game is so broken and people hyper focus on a handful of classes to clear content easily. And to be clear this isn't just an issue with BLM. I just think the devs are on the same wavelength as you and that is unfortunate beduase it's homogenizing jobs and dps, and that's dumb.
    Again, how a job feels to plays has no bearing on it's performance. How people view BLM has no bearing on its performance. I also have no idea how you got from my post clarifying the difference between rDPS and aDPS and how they can potentially be misleading to making the claim I/others hyper focus on a job or that this is the reason for job homogenisation. This is starting to go way out of bounds of the scope of the discussion, which is all about BLM DPS and whether it is an issue or not.

    And this is fault of over obssessed players who have made dps the most important thing and equated it to being "fun". DPS is a role, not fun. Fun is playing your role and doing it well. Fun is being essential to a party because your class brings something unique to the fight. Being the best dps is meaningless aside from selfish dps (which is two classes) because it's the sole metric by which they are measured.
    And again, where has this come from. Noone has started that more DPS equates to fun. How a job feels to play is what is considered fun and for the majority of the community, they do not even care about the jobs performance in the higher end content. All they care about is how fun the job is to play.

    However, lets also make a comparison. Looking at rDPS, SAM tends to sit on the lower end of the DPS chart, however, in aDPS, it dominates. This is a similar situation to BLM, except BLM tops the caster charts in both rDPS and aDPS, however, you do not see people wanting SAM's damage to be buffed (unless I have missed it). If you want my absolute, honest opinion, BLM's damage is fine where it is, it does not need buffing. It does the damage it needs to do for the role it fits into (caster DPS).
    (6)

  3. #3
    Player
    Turtledeluxe's Avatar
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    Kinda Hungry
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    Siren
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    Black Mage Lv 100
    Quote Originally Posted by Mikey_R View Post
    It should only be compared to casters, of which BLM is higher in damage in both rDPS AND aDPS compared to both SMN AND RDM. If a party wants to replace the damage of BLM for the utility of the other 2, they are free to do so.
    Why? Answer: you do not want a caster to be as desirable to a party as melee because they help clear things faster and easier. :3 And you just want casters there to res you for when you mess up and perhaps backup heal/buff.



    Quote Originally Posted by Mikey_R View Post
    Again, how a job feels to plays has no bearing on it's performance. How people view BLM has no bearing on its performance. I also have no idea how you got from my post clarifying the difference between rDPS and aDPS and how they can potentially be misleading to making the claim I/others hyper focus on a job or that this is the reason for job homogenisation. This is starting to go way out of bounds of the scope of the discussion, which is all about BLM DPS and whether it is an issue or not.
    Because it is obvious from the way you talk about the game like it is a job or a science experiment that min maxing is your thing, and the hyper focusing on that is what has led to the obsession with dps across all roles and in part played a role in their homogenization. Part of the homogenization isn't just smoothing out the gameplay, it's making any given classes DPS higher and easier to dish out.

    Quote Originally Posted by Mikey_R View Post
    However, lets also make a comparison. Looking at rDPS, SAM tends to sit on the lower end of the DPS chart, however, in aDPS, it dominates. This is a similar situation to BLM, except BLM tops the caster charts in both rDPS and aDPS, however, you do not see people wanting SAM's damage to be buffed (unless I have missed it). If you want my absolute, honest opinion, BLM's damage is fine where it is, it does not need buffing. It does the damage it needs to do for the role it fits into (caster DPS).
    I already said in another post BLM does not need buffing, other classes need nerfing. I'm sorry that you feel TOP results given us an indication of job health. Job health isn't solely dependent on a single ultimate nor is solely based on damage output. Part of it is perceived desirability and player participation. Any class with low participation should be looked at, whether its BLM or not. Alternatively, BLM needs utility. You can even pick, I don't care. But saying BLM is fine the way it is is dishonest imo.
    (1)
    Last edited by Turtledeluxe; 03-24-2023 at 09:43 AM.

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